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Won't Fix
Votes
0
Found in
5.1.1f1
Issue ID
712419
Regression
No
[SpritePacker] Sprite packing happens even if sprites in different asset bundle variants
Project contains three textures that are in same sprite pack and in different asset bundle variants. However sprite packing still happens.
Its not fully a bug more like a feature request. There was some debates in slack #devs-2D char, so they decided it to put as "3 - Workaround is possible".
Project Steps:
1. Open the project
2. Select Window | Sprite Packer
3. In the Sprite Packet window, click 'Pack'
4. You should see this: http://gyazo.com/a4c33e8400b0d2a3798d5b2db817d3dd - i.e. all of the sprite variants end up in the same atlas
Workaround:
- Just don't pack sprites if they will end up in different asset bundles.
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