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[Mac] Building Settings window allow to press Build and Run button twice...
1. Open project. 2. File - Building settings. 3. DoubleClick on Build and Run button. 3. Press Save in a first window. (game buil... Read more
[Shuriken] Low-quality particle collision exhibits unintuitive behaviour
Low quality particle collision seems to "remember" the collider even after the collider is removed. Repro steps: 1. Open attached p... Read more
Type.GetProperties() is not returning all properties in WebGL
1. Open attached project ("754006") 2. Open "test" scene 3. Play the scene 4. Notice length of properties list printed out in the sc... Read more
[Android] Rendering problem on Vivante GPUs with Unity 5
There are rendering problems on Vivante GPU's after upgrading to Unity 5. Read more
[Surface] "Bake all" bakes only currently selected object if first you b...
To reproduce: 1. Open attached project 2. Open scene 1 3. Select Plane(1) 4. Bake 5. Clear 6. Bake all 7. Notice that only this obj... Read more
Baked NavMesh render overlaps level geometry when scene has objects on d...
To reproduce: 1. Open attached project 2. Open scene 1 3. Select Plane and bake all Navmesh 4. Notice that Navmesh overlaps level ge... Read more
Baking navmesh with "Fit to scene" enabled bakes it only for parts of th...
To reproduce: 1. Open attached project 2. Open scene 1 3. Select Plane (notice Fit to scene is enabled) 4. Bake all 5. Notice that o... Read more
[fmod][iOS] UnityEngine.AudioSource.Play fails if audio clip is assigned...
To Reproduce: 1. Build and run the attached project on iOS. 2. Click any button to play an audio clip: It won't play and you'll get... Read more
When changing the x rotation every 90 degrees, 180 degrees are added to ...
Reproduction steps: 1. Open attached project 2. Open the "Scene" scene 3. Select "GameObject" in Hierarchy and change its x rotation... Read more
Error message is not shown when serial reached the maximum number of act...
Steps to reproduce: 1. Have serial number which reached the max number of activations 2. Use this serial key to activate Unity Pro 3... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Particles spawn at the same position when using raw byte address buffer in VFX Graph
- Decal Shader Graph - Custom vertex interpolators are always 0