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objects many steps deep in hierarchy fail to render
http://screencast.com/t/TCHyqgaj To reproduce: Follow the video or poke Ugnius. Assigning to UI Grabbag because this is only reprod... Read more
Scene Render Settings are gone
Manual/class-RenderSettings.html and other pages still reference Scene Render Settings, but these have been moved under Lightning se... Read more
[Button] Button without text doesn't click
To reproduce: 1. Open attached project 2. Open Scene 3. Press Play 4. Select one of the buttons and disable Text object 5. Try to c... Read more
Project Browser doesn't return an empty prefab when making t:Prefab search
- Create an empty prefab - Create a prefab with e.g. a cube - In Project Browser either click "All Prefabs" Favourites or search for... Read more
OnSerializeNetwork view returns a null BitStream
To reproduce: 1. Open attached project 2. Open Main scene 3. Press play 4. Open project folder 5. Open standalone folder and launch... Read more
Point light shows a visible white quad billboard if placed front of a sh...
To reproduce: 1. Open attached project 2. Open Test scene 3. Notice that Point light doesn't work correctly if placed in front of ... Read more
Web player section should be called "Web Player" and not "Web"
-e: the platform is called "Web Player" and not "Web" especially considering we now also have "WebGL" -repro: --go to http://docs.u... Read more
[AnimationLayers] Deleting layer can't be undone if layer is deleted dur...
To reproduce: 1. Open attached project 2. Create new animation controller 3. Add New Layer 4. Press play 5. Delete Layer 6. Press ... Read more
[iOS] Crashes on HandHeld.Play when default orientation is not Auto Rota...
To Reproduce: 1. Open the project 'case_663598-test_project.zip' attached to the post. 2. Make sure that default orientation is se... Read more
Baking: JobProcess.exe could be more descriptive
-e: when Unity starts jobs to bake some lights the processes are called "JobProcess". Would be nice if they could be called UnityJob... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow