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Touch Sensitivity Changed for Android with Unity 5
After upgrading to Unity 5, touch precision changed, comparing to Unity 4 on Jellybean devices Read more
Rotation Constraints constrain in Local Space rather than World Space
How to reproduce: 1. Open attached project 2. Open scene unity4TorqueTester.unity - Scene contains 3 cubes: - Cube 1 (NormalCube)... Read more
Unity does not display Audio File memory usage when Preload Audio Data i...
How to reproduce: 1. Open attached project 2. Select the Audio File in the Project Window - Note how the Inspector displays 0KB fo... Read more
[ImageEffects] Bloom is missing the 'Use Alpha Mask' property described ...
How to reproduce: 1. Open a new project 2. Import the Effects Standard Asset 3. Attach a Bloom component to the Main Camera - Note... Read more
[Inspector] Text boxes for Plugin Importer behave unnaturally
How to reproduce: 1. Open a new project 2. Import a plugin 3. Select the plugin and try any of these steps in any of the text boxes... Read more
[IL2CPP] Project crashes on socket.release if built to iOS Simulator
1. Open attached project "repro_680283" 2. Build to iOS Simulator 3. Project will crash Note: Issue is not reproducible with device Read more
[Graphics] Camera Background is visible around object edges in Forward R...
How to reproduce: 1. Open attached project (softParticles.zip) 2. Open scene main.unity - Scene contains a few cubes, a Particle S... Read more
[Culling] Particles with a non constant lifetime are not culled correctly
How to reproduce: 1. Open attached project 2. Open scene test.unity - Scene contains about 100 particle emitters with their start ... Read more
[OpenGL] Crash when rendering modified meshes to RenderTexture
Steps to reproduce : - start Unity using in OpenGL mode - import the project attached - open the scene - press play and Unity will ... Read more
Wheel collider rotates erratically if sibling collider is rotated
Reproduction steps: 1. Open the user project "Wheel Error" 2. Play the scene "Default" and observe the wheel collider The wheel col... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite artefacts appear when Sprite Packer is enabled
- Crash on ResizeScriptingList<ScriptingObjectPtr> when passing an undeclared variable to the results parameter for GameObject.FindGameObjectsWithTag
- [Android] "Screen.safeArea.y" always returns values outside of the Safe Area when the device is in Portrait orientation
- Frame spike due to many TreeRenderer.TreeUpdated calls when repositioning terrains in large Scenes
- Crash on GameObject::RemoveComponentFromGameObjectInternal when reparenting Text GameObjects