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Increase label space for reflection probe weights in mesh renderer compo...
Mesh Renderer component when using reflection probes list all of them and their weights, but the weight is cut due to limited space.... Read more
[ReflectionProbes] Negative importance value floods console with errors
To reproduce:1. Open attached project2. Open scene 13. Select one of the spheres with a reflection probe4. Decrease importance value... Read more
The WWW and UnityWebRequest classes currently don't support HTTPS TLS 1....
Reproduction steps:1. Open the attached project2. Build and run the project on Android device with Android versions prior to 5.0 (e.... Read more
Deleting many scenes at once creates dialog that does not fit in screen
Steps to reproduce:1. Download and open attached project "New Unity Project 11.zip" (Or have a project with a lot of scenes, e.g. on... Read more
[Substances] Exporting the bitmap with remapped alpha causes rendering i...
[Substances] Exporting the bitmap with remapped alpha causes rendering issues in the material after export - Launch the attached pro... Read more
Certain font text is not being displayed in the correct position
Certain font text is not being displayed in the correct position (compared to 5.2) Steps to reproduce:1. Download and extract attach... Read more
Double click on audio sample preview while multiple editing cause NullRe...
NullReferenceException: Object reference not set to an instance of an objectUnityEditor.AssetImporterInspector.get_targetTitle () (a... Read more
[Cache Server] Wrong CacheServer IP address field value used on "Check C...
I think this is the regression just because I've never face such situation before. Steps:1. Open Unity Editor on Mac (I used 10.9.4)... Read more
Disabled reflection probes can not be rendered using ReflectionProbe.Ren...
Disabled reflection probes can not be rendered using ReflectionProbe.RenderProbe(). Issue fixed in 5.4: when trying to render disabl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument