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[Windows][TerrainComponent] Popup window rendering disappears after mini...
Steps to reproduce: 1. Open Unity on Windows; 2. Create new project; 3. Add Terrain gameobject (GameObject -> 3D Object -> Terrain)... Read more
[DX12][Editor] Closing editor in DX12 mode brings up Bug Reporter
Every time the editor is closed in DX12 mode the Bug Reporter is opened, even though there is no evidence of a crash (crash dumps in... Read more
[UWP] float.Parse invalid format exception with IL2CPP
Reproduction steps: 1. Go to regional settings. 2. Change Format on "Formats" tab to something that has different number delimiter ... Read more
[OpenGLES]Render Textures do not generate MipMaps, mipmaps contain rando...
To reproduce: 1. Open attached project 2. Change Graphics API to OpenGLCore, OpenGLES2 or OpenGLES3 3. Play CharacterSystemTest sce... Read more
[iOS] Bitcode is not enabled in libiphone-lib.a
To Reproduce: 1. Build any project for ios. 2. Observe that 'bitcode' is not enabled in Build Settings. 3. If it's enabled, it will... Read more
[Resolution] Canvas are scaled incorrectly when changing from windowed t...
To reproduce issue follow the steps: 1. Open "Bug Demonstrations" project 2. Open "BugDemo" scene 3. Build Standalone (Windows) 4. L... Read more
Setting RectTransform Rotation X axis to 180 in play mode also change Y ...
To reproduce the issue follow the steps: 1. Create new projecte 2. Create new scene 3. Create a UI button 4. Play scene 5. Change bu... Read more
[WSA] AppCallbacks constructor in App.xaml.cs throws FileNotFound exception
[WSA] AppCallbacks constructor in App.xaml.cs throws FileNotFound exception 1. What happened AppCallbacks constructor in App.xaml.c... Read more
[DX11][DX12][Editor] Camera is flipped and spammed with errors in inspector
Steps to repro Open project 1. open Scene Scene_2.unity 2. make sure you're in DX11 3. observe the game window 4. Observe error sp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Baked Lightmap ”View” button text is aligned incorrectly
- Lightmap Asset icon changes colours after Baked Lightmap Viewer window is opened
- VideoClipImporter preset not applied when applying Preset Selector on already imported video clips
- Frame Debugger gets disabled when any Editor window is maximised and minimised
- TextMeshPro InputField view is not updated when OnEndEdit is triggered