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0
votes
By Design

List<Vector2>().Clear() crashes WebGL under very specific circumstances

WebGL

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Feb 12, 2016

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Version/s: 5.3.2f1

How to reproduce: 1. Open attached project2. Build to WebGL and run- The build crashes after a moment, exception catching is disable... Read more

0
votes
Fixed

CheckDisalowAllocation fatal error when playing the scene or selecting V...

Asset Loading

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Feb 12, 2016

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Version/s: 5.3.2f1

Steps to reproduce:1. Download and open project "TradeMilk2016"2. Open scene "Scenes/Vuforia-VideoPlayback"3. Play the scene or clic... Read more

0
votes
Fixed

[WSA][UWP] D3D type failing to display touchscreen keyboard on Windows S...

Windows Store Apps

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Feb 12, 2016

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Version/s: 5.3.2p3

Building to UWP platform D3D solution type, touchscreen keyboard doesn't open selecting input fields. Since this is by design, it sh... Read more

0
votes
Duplicate

[animation] re-ordering layers changes layer selection

Animation

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Feb 12, 2016

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Version/s:

After dragging an Animator layer to re-order it, another layer becomes selected and the Animator still displays the originally selec... Read more

0
votes
Fixed

[MSE] Opening second scene in playmode, loads two scenes in the next pla...

Assets Management

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Feb 12, 2016

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Version/s: 5.4.0b5

Opening another scene while in play mode, exits play mode, and then after pressing play two scenes are loaded - Create 'scene1'- Cre... Read more

0
votes
Fixed

5.4, IsFinite(outDistanceForSort) error messages, something to do with w...

Shuriken

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Feb 12, 2016

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Version/s: 5.4.0b5

- Open attached project- Open scene "level2"- Enter play mode Actual: See error messages in consoleIsFinite(outDistanceForSort)Unity... Read more

0
votes
By Design

Collapsing one component which has gizmos hides gizmos of other componen...

Scene/Game View

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Feb 12, 2016

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Version/s: 5.3.2f1

Steps to reproduce: 1. Open attached project "770301.zip"2. Open scene "repro"3. In hierarchy, select "GameObject" and notice that i... Read more

0
votes
Won't Fix

3 errors are displayed when a variable name is misspelled instead of one

Scripting

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Feb 12, 2016

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Version/s: 5.4.0b6

To reproduce:1. Open the project2. Look at the console3. Notice that there are 3 errors that are caused by a mistype of a variable n... Read more

0
votes
Postponed

[VSTU] MultiThread debuging crashes editor

CodeEditors

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Feb 12, 2016

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Version/s: 5.4.0b6

Steps to reproduce:1. Download and open project "ThreadsBug"2. Open Main scene3. Open MultiThread.cs with Visual Studio4. Attach VS ... Read more

0
votes
Won't Fix

[Terrain] Editor crashes when folder with terrain data deleted

Terrain

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Feb 12, 2016

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Version/s: 5.4.0b5

- Open attached project- Open scene "level2"- Enter play mode- Delete folder "Terrain Assets"- Enter play modeCrash! Read more

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