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2
votes
Fixed

Toggle label is outside the Horizontal Layout

UI

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Sep 08, 2014

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Version/s: 4.6.0b18

Steps to reproduce : - create a canvas - create an empty gameobject and make it a child of the canvas - add the Vertical Group Comp... Read more

0
votes
Not Reproducible

A$ repainting issue on undocking

Editor - Other

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Sep 08, 2014

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Version/s: 5.0.0b3

-e: when undocking the tab in OSX editor it results in just a grey window until you touch the name of the tab -repro: --open store ... Read more

7
votes
Won't Fix

[WP8] Pause/resuming causes crash when WP8 is deployed from visual studio

WP8

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Sep 08, 2014

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Version/s: 4.5.4f1

To reproduce: 1. Create a new project 2. Build for wp8 3. Open the generated solution with Visual Studio 4. Deploy in either debug, ... Read more

0
votes
Fixed

Crash when adding a LowPass Filter to the Main Camera (Audio Listener)

Audio

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Sep 08, 2014

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Version/s: 5.0.0b3

Crash when adding a LowPass Filter to the Main Camera (Audio Listener) To reproduce: - Open attached project and launch "test" scen... Read more

0
votes
Not Reproducible

NRE error when dragging a material to an Audio Listener

Audio

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Sep 08, 2014

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Version/s: 5.0.0b3

NullReferenceException error when dragging a material to an object with an Audio Source. To reproduce: - Open attached project and ... Read more

0
votes
Fixed

Cloth constraints are cleared when applied to a prefab

Physics

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Sep 08, 2014

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Version/s: 5.0.0b3

To reproduce: 1. Open attached project 2. Open ClothIssue scene 3. Select ClothPrefabObject in Hierarchy 4. Change Max Distance on s... Read more

0
votes
Duplicate

Adding rect transform to transformed sprite undoes transformation

UI

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Sep 08, 2014

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Version/s: 5.0.0b3

1. scale/rotate sprite in scene 2. add rect transform component 3. observe how scale/rotation is undone Read more

0
votes
Fixed

Gameobjects don't move smoothly

Scene/Game View

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Sep 08, 2014

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Version/s: 4.6.0b17

How to reproduce: 1. Open the attached project 2. Open the scene "bug test" (it has a terrain, a cube placed at or near the center ... Read more

0
votes
By Design

Materials becomes brighter when shader is set to standard

Shaders

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Sep 07, 2014

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Version/s: 5.0.0b3

To reproduce: 1. Open attached project 2. Select WoodRough0036_3_S_darker material 3. Change Shader to Legacy Shaders/Bumped Diff... Read more

0
votes
Fixed

More info about fading in LODGroup documentation

Docs - Manual

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Sep 07, 2014

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Version/s: 5.0.0b3

Location: file:///Applications/Unity/Unity.app/Contents/Documentation/html/en/Manual/class-LODGroup.html Text: "The choice of Fade ... Read more

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