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WEBM files are stuttering when the number of remaining frames is less th...
How to reproduce:1. Open the attached project “WebMStutter”2. Open the “SampleScene” scene3. Enter the Play Mode4. Observe the playe... Read more
Crash on AudioMixerController::AwakeFromLoad(AwakeFromLoadMode) when ope...
Reproduction steps:1. Open the attached “Test Project” project Expected result: The Editor opens upActual result: The Editor crashes... Read more
High memory usage and crash on DynamicHeapAllocator::CreateTLSFBlock whe...
Reproduction steps:1. Open the attached project “CrashRepro“2. Observe memory usage Expected result: Memory usage is normalActual re... Read more
Crash on “UI::Canvas::UpdateCanvasRectTransform(bool)” when changing the...
How to reproduce:1. Open the user’s attached “HeartOfVegas.zip” project2. Enter Play Mode3. Change the resolution a few times4. Obse... Read more
Exception or Crash when closing specific window
h1. Updated investigation results Note: This is a crash on older versions of Unity and an exception on trunk.h2. Simple repro steps ... Read more
Player leaking memory when using CubemapArrays and RenderTextures
Reproduction steps:1. Open the attached “Test Project” project2. Open the Memory Profiler window (Window > Analysis > Memory P... Read more
Release tests fail when Input System package is installed
How to reproduce:1. Open the “TestProblemRepro.zip“ project2. Press Test Automation → Build for Testing in the menu3. Observe the Co... Read more
[RPW] [APV] APV debug window should be visible in editor even with Strip...
APV debug window should be visible in editor even with Strip Runtime Debug Shaders enabled Read more
UI Toolkit mouse events do not trigger when UI Builder is open
Reproduction steps:1. Open the “UIEventProject_Stripped” project2. Open the “MainMenu“ scene3. Enter the Play Mode4. Hover the mouse... Read more
[Android] The Build process gets stuck in the first scene when API Level...
Reproduction steps:1. Open the attached project “ApiProject”2. Open the “Project Settings/Player/Other Settings/Identification“ menu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open