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Fixed

Fixed in 2021.3.32f1, 2022.3.12f1, 2023.1.17f1, 2023.2.0b13, 2023.3.0a8

Votes

0

Found in

2021.3.28f1

2022.3.5f1

2023.1.4f1

2023.2.0a23

Issue ID

UUM-43714

Regression

No

Crash on AudioMixerController::AwakeFromLoad(AwakeFromLoadMode) when opening the Project with ".mixer" files

-

Reproduction steps:
1. Open the attached “Test Project” project

Expected result: The Editor opens up
Actual result: The Editor crashes

Reproducible with: 2021.3.28f1, 2022.3.5f1, 2023.1.4f1, 2023.2.0a23

Reproducible on: Ubuntu 22.04, Windows 10

Note:
- Deleting all “.mixer” files from the “Assets/Audio Mixers/” folder fixes the crash

First lines of the stack trace:
{{0x007f7fc2c1a520 in __sigaction}}
{{0x0055945c91ea2f in AudioMixerController::AwakeFromLoad(AwakeFromLoadMode)}}
{{0x0055945d2d35a3 in AwakeFromLoadQueue::InvokePersistentManagerAwake(AwakeFromLoadQueue::Item*, unsigned int, AwakeFromLoadMode)}}
{{0x0055945d2d2936 in AwakeFromLoadQueue::PersistentManagerAwakeFromLoad()}}
{{0x0055945d23cfcf in PersistentManager::IntegrateAllThreadedObjects()}}

  1. Resolution Note (fix version 2023.3.0a8):

    Added improved handling of mixer assets that are corrupted WRT to snapshot data.

  2. Resolution Note (fix version 2023.2.0b13):

    Handle mixer assets that contain corrupted snapshot data.

  3. Resolution Note (fix version 2023.1.17f1):

    Handle audio mixer assets where the snapshot data is corrupted.

  4. Resolution Note (fix version 2022.3.12f1):

    Handle audio mixer assets where the snapshot data is corrupted.

  5. Resolution Note (fix version 2021.3.32f1):

    Handle audio mixer assets where the snapshot data is corrupted.

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