Search Issue Tracker

Fixed

Fixed in 2021.3.32f1, 2022.3.12f1, 2023.1.17f1, 2023.2.0b13, 2023.3.0a8

Votes

0

Found in

2021.3.28f1

2022.3.5f1

2023.1.4f1

2023.2.0a23

Issue ID

UUM-43714

Regression

No

Crash on AudioMixerController::AwakeFromLoad(AwakeFromLoadMode) when opening the Project with ".mixer" files

--

-

Reproduction steps:
1. Open the attached “Test Project” project

Expected result: The Editor opens up
Actual result: The Editor crashes

Reproducible with: 2021.3.28f1, 2022.3.5f1, 2023.1.4f1, 2023.2.0a23

Reproducible on: Ubuntu 22.04, Windows 10

Note:
- Deleting all “.mixer” files from the “Assets/Audio Mixers/” folder fixes the crash

First lines of the stack trace:
{{0x007f7fc2c1a520 in __sigaction}}
{{0x0055945c91ea2f in AudioMixerController::AwakeFromLoad(AwakeFromLoadMode)}}
{{0x0055945d2d35a3 in AwakeFromLoadQueue::InvokePersistentManagerAwake(AwakeFromLoadQueue::Item*, unsigned int, AwakeFromLoadMode)}}
{{0x0055945d2d2936 in AwakeFromLoadQueue::PersistentManagerAwakeFromLoad()}}
{{0x0055945d23cfcf in PersistentManager::IntegrateAllThreadedObjects()}}

  1. Resolution Note (fix version 2023.3.0a8):

    Added improved handling of mixer assets that are corrupted WRT to snapshot data.

  2. Resolution Note (fix version 2023.2.0b13):

    Handle mixer assets that contain corrupted snapshot data.

  3. Resolution Note (fix version 2023.1.17f1):

    Handle audio mixer assets where the snapshot data is corrupted.

  4. Resolution Note (fix version 2022.3.12f1):

    Handle audio mixer assets where the snapshot data is corrupted.

  5. Resolution Note (fix version 2021.3.32f1):

    Handle audio mixer assets where the snapshot data is corrupted.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.