Search Issue Tracker
Fixed
Fixed in 2021.3.32f1, 2022.3.12f1
Votes
0
Found in
2021.3.29f1
2022.3.6f1
2023.1.6f1
2023.2.0b2
2023.3.0a3
Issue ID
UUM-43701
Regression
No
Crash on “UI::Canvas::UpdateCanvasRectTransform(bool)” when changing the resolution of the Game view in Play Mode
How to reproduce:
1. Open the user’s attached “HeartOfVegas.zip” project
2. Enter Play Mode
3. Change the resolution a few times
4. Observe the result
Expected result: No crash
Actual result: Crash
Reproducible with: 2021.3.29f1, 2022.3.6f1, 2023.1.6f1, 2023.2.0b2
Reproduced on: macOS 13.4.1 (Intel)
Note: not reproducible in a newly created project
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Resolution Note (fix version 2022.3.12f1):
Fixed in: 2022.3.12f1
Resolution Note (fix version 2021.3.32f1):
Fixed in: 2021.3.32f1