Search Issue Tracker

0
votes
Fixed

[Scene header] Scene header automatically expands if another scene is ad...

Scene/Game View

-

Jan 19, 2016

-

Version/s: 5.4.0b3

[Scene header] Scene header automatically expands if another scene is added additively Steps to repro: 1. Open a project 2. Create ... Read more

18
votes
Fixed

NullReferenceException when trying to import package

Asset Import

-

Jan 19, 2016

-

Version/s: 5.3.1p3

Steps to reproduce: 1. Download attached package 2. Open Unity project and try to import this package 3. Notice that import window ... Read more

0
votes
Fixed

[WebGL + OSX] copy & paste for input broken

WebGL

-

Jan 19, 2016

-

Version/s: 5.4.0b2

-e: across browser copy & pasting via cmd-key shortcuts is not working in all cases -repro: --open and build attached project/scene... Read more

0
votes
Duplicate

Crash when clicking Cmd+Q in Home Window

Connect

-

Jan 19, 2016

-

Version/s: 5.4.0b2

Read more

2
votes
Fixed

.SBSAR generated child textures get corrupted

Asset Import

-

Jan 19, 2016

-

Version/s: 5.3.1f1

Repro steps: 1) Open the project attached 2) In the Project view select Box_gun asset - scroll down to see Generated textures - in 5... Read more

0
votes
Fixed

Editor fails to detect MonoBehaviour class inside a script with namespac...

Scripting

-

Jan 19, 2016

-

Version/s: 5.3.1f1

Reproduction steps: 1) Open users project and click on "fun.cs" Expected result: MonoBehaviour in "fun.cs" should be recognized by ... Read more

0
votes
Won't Fix

Legacy animation generates different keyframes compared to mecanim

Animation

-

Jan 19, 2016

-

Version/s: 5.3.1p1

Steps to reproduce: 1) open attached project 2) open scene 'demo' 3) play the scene and observe expected behavior (feet are solid) 4... Read more

0
votes
Fixed

[IL2CPP] Marshal.SizeOf() returns wrong values

IL2CPP

-

Jan 19, 2016

-

Version/s: 5.3.0f4

1. Open attached project 2. Build to iOS with IL2CPP 3. XCode console will return wrong values of Marshal.SizeOf() Note: correct be... Read more

0
votes
Fixed

Black screen on some Android devices from Unity 5.3

Android

-

Jan 19, 2016

-

Version/s: 5.3.1p3

When running the build on some Android devices (Samsung Galaxy S) black screen appears instead of a game content - then app quit aft... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.