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Standalone builds do not include instanced Terrain shaders if the Terrai...
How to reproduce:1. Open the user-submitted project ("terrainbug.zip")2. Open the "SampleScene" and enter Play Mode3. Observe the In... Read more
[Video] Importing ARCore SDK for Unity 1.7.0 package crashes Editor when...
How to reproduce:1. Create a new project2. In Unity select Assets > Import Package > Custom Package3. Import the video.package... Read more
[BuildReport] summary.result in IPostprocessBuildWithReport always retur...
How to reproduce:1. Open the user-submitted project ("IPostprocessBuildWithReportBug.zip")2. Click Build -> Test Build3. Observe ... Read more
Unknown error occurs when trying to load metadata from library folder wh...
To reproduce:1. Open attached project2. Open "Main Level" Scene3. See console for the error Actual result: The unknown error appears... Read more
Missing Editor folder in PackageManager directory if installed through D...
To reproduce:Simply run the Editor You will get errors that manifest.json is missing Upon closer inspection, you can see that whole ... Read more
[HDRP] Camera preview shows Scene window gizmos
How to reproduce:1. Open the attached "case_1132540-PreviewCameraGizmo" project2. Open the "EnemyTestScene" scene3. Select the Camer... Read more
Shader code fails to be Generated when Graphics API set on OpenGLES20
To reproduce: 1. Download attached project and open it in Unity2. Open "SampleScene" scene3. In the Project window select "test.shad... Read more
[HDRP] Area Lights are serialized incorrectly when using HD Render Pipeline
Addition: Tube and Rectangle are types are also serialized as Point typeArea Light type: Disc also is not serialized correctly (repr... Read more
[Realtime GI][Mobile] Some part of environment lighting is missed on mob...
To reproduce:1. Use [Lighting] Mobile FTP project or use project attached by QA2. Bake lighting for Realtime scene3. Build and launc... Read more
[WebGL] Mouse Input.GetAxis is not detected in WebGL until Controller is...
How to reproduce:1. Open attached Unity project2. Build and Run on WebGL3. Press "Space" until MainGame scene is loaded4. Move mouse... Read more
All about bugs
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Latest issues
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