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0
votes
Won't Fix

[WP8.1] TypeLoadException, " violates the constraint of type parameter '...

WP8.1

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Apr 06, 2016

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Version/s: 5.3.4p1

To reproduce:1. Build and run attached project on device2. Observe Exception in MainPage.xaml.cs on the line _bridge = new WinRTBrid... Read more

0
votes
Fixed

Changing iOS configuration settings in player settings also changes tvOS

iOS

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Apr 06, 2016

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Version/s: 5.3.4p1

To reproduce:1. Open Unity2. Go to Player Settings > iOS > Other settings > Configuration3. Change any setting4. Notice it ... Read more

1
votes
Fixed

[NetworkManagerHUD]Selecting prefab with "NetworkManagerHUD" component o...

Networking

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Apr 06, 2016

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Version/s: 5.3.4f1

Steps to reproduce:1. Open attached project and scene named "scene1".2. Navigate to the "Assets" folder through "Project" window and... Read more

0
votes
Won't Fix

[iOS] Animating Alpha component of UI Text with Shadow and Outline hogs ...

UI

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Apr 06, 2016

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Version/s: 5.3.4p1

Steps to reproduce:1) Open the attached project.2) Build the project for iOS.3) Deploy the project to a device via Xcode.4) Open the... Read more

0
votes
By Design

[D3D11][D3D9] RenderTexture with half format produces artifacts

DirectX

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Apr 06, 2016

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Version/s: 5.4.0b12

Project:PixelReadingFloat project - takes temp render texture renders quad with gradient shader, samples pixels to texture and gets ... Read more

0
votes
Fixed

[Video] Editor crashes using AVPro video player, with DXGI_ERROR_DRIVER_...

DirectX

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Apr 06, 2016

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Version/s: 5.3.4p1

1. Open the attached project2. Open the scene 'Demo_VideoControls'3. Play scene4. Click the 'Next Video' button in Game view Result:... Read more

0
votes
By Design

Endless object reference loops in the Profiler

Profiling

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Apr 06, 2016

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Version/s: 5.4.0b12

To reproduce:1. Open attached project ("786142.zip")2. Open "Untitled" scene3. Play the scene4. Open Profiler5. Set Memory profiler ... Read more

0
votes
Won't Fix

YUY2 texture on D3D is wrong format from Unity

DirectX12

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Apr 06, 2016

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Version/s: 5.4.0b13

Steps to reproduce: 1. Open attached project2. Open scene "Basic"3. Run itNotice generated texture: top part of texture is black and... Read more

0
votes
Fixed

Button stays highlighted if interactible is disabled and then enabled on...

UI

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Apr 06, 2016

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Version/s: 5.3.4f1

1. Open attached project2. Build to iOS3. Touch any of the squares4. Squares will be set to interactible false and then true5. Selec... Read more

2
votes
Fixed

[ImageFx][5.4] Instancing a Camera at runtime with a disabled image effe...

Camera

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Apr 05, 2016

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Version/s: 5.4.0b13

Steps to reproduce: 1. Open attached project2. Open scene "Scene"3. Run the scene4. In console, notice "self->GetEnabled()" error... Read more

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