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Render Layer is not working in children of Canvas
How to reproduce:1. Open the attached project2. Open "tEST" scene3. Notice that there are two cameras: one is showing left another o... Read more
[UWP] assembly converter failure
When building to UWP platform, editor throws an error in the console:UnityException: Failed to run assembly converter with command -... Read more
Object not affected by gravity if MovePosition() is executed before grav...
Repro steps:1) Open the project and GameScene.scene2) Play the scene3) Press Space - notice gravityScale in Player's Rigidbody2D bec... Read more
HingeJoint.angle is incorrect when object has initial rotation
-e: The value reported by HingeJoint.angle is incorrect when an object with the HingeJoint component has a non-zero angle set in eit... Read more
Compress Assets On Import setting ignored when switching platform
Repro steps:1) Open the project2) Click on the brickwall object - notice it is compressed (text in preview window)3) Go to Preferenc... Read more
[Android] PlayerPrefs are lost when upgrading an app from 5.3 build to 5...
Apps built with Unity 5.3 and then upgraded to a newer version that was built with Unity 5.2 lose PlayerPrefs Read more
[UnetServerDLL] Memory leaks when client and server send messages
Steps:1. Open attached project2. Run ChatServer project3. Run ClientGUI project4. In client UI press "Connect" button5. In client UI... Read more
[Unity Remote] Unity Remote 4 only shows black screen when playtesting
Reproduction steps:1. Create an empty Unity project2. Try running it with Unity Remote 4--- On the device you will only see black sc... Read more
[Shuriken] Particles get stuck in a short loop when reflected in a refle...
When the bounding box of a particle system gets off-screen, the particles appear to be looping a few frames in the reflection probe'... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class