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[WP8.1] TypeLoadException, " violates the constraint of type parameter '...
To reproduce:1. Build and run attached project on device2. Observe Exception in MainPage.xaml.cs on the line _bridge = new WinRTBrid... Read more
Changing iOS configuration settings in player settings also changes tvOS
To reproduce:1. Open Unity2. Go to Player Settings > iOS > Other settings > Configuration3. Change any setting4. Notice it ... Read more
[NetworkManagerHUD]Selecting prefab with "NetworkManagerHUD" component o...
Steps to reproduce:1. Open attached project and scene named "scene1".2. Navigate to the "Assets" folder through "Project" window and... Read more
[iOS] Animating Alpha component of UI Text with Shadow and Outline hogs ...
Steps to reproduce:1) Open the attached project.2) Build the project for iOS.3) Deploy the project to a device via Xcode.4) Open the... Read more
[D3D11][D3D9] RenderTexture with half format produces artifacts
Project:PixelReadingFloat project - takes temp render texture renders quad with gradient shader, samples pixels to texture and gets ... Read more
[Video] Editor crashes using AVPro video player, with DXGI_ERROR_DRIVER_...
1. Open the attached project2. Open the scene 'Demo_VideoControls'3. Play scene4. Click the 'Next Video' button in Game view Result:... Read more
Endless object reference loops in the Profiler
To reproduce:1. Open attached project ("786142.zip")2. Open "Untitled" scene3. Play the scene4. Open Profiler5. Set Memory profiler ... Read more
YUY2 texture on D3D is wrong format from Unity
Steps to reproduce: 1. Open attached project2. Open scene "Basic"3. Run itNotice generated texture: top part of texture is black and... Read more
Button stays highlighted if interactible is disabled and then enabled on...
1. Open attached project2. Build to iOS3. Touch any of the squares4. Squares will be set to interactible false and then true5. Selec... Read more
[ImageFx][5.4] Instancing a Camera at runtime with a disabled image effe...
Steps to reproduce: 1. Open attached project2. Open scene "Scene"3. Run the scene4. In console, notice "self->GetEnabled()" error... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping