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[GL][compute] Scene w/ shader for DX11 crashes on OpenGLCore in edit mode
Steps to reproduce: 1. Download and open attached project "case_754519-Unity_Project.zip" 2. Open scene "Procedural cubes example" 3... Read more
[HLSLcc] Incorrect rendering with gles3 shader on Android from Unity 5.3.x
Shader Properties seem to be handled incorrectly, when Unity compiles a shader for gles3 on Android. Read more
[iOS][ES2] Shader fails to compile in the GfxDeviceGLES on 5.4/5.5
To Reproduce: 1. Build the attached project for GLES2 (tested on iOS) 2. Observe that after the app is launched you'll get these er... Read more
Mesh with Cast Shadows set to Shadows Only isn't selectable in scene view
Steps to reproduce: 1. Open attached project 2. Open scene "repro" 3. In hierarchy, select plane and notice that it has "Cast Shado... Read more
[entreprise support][iOS][Android] Standard shader turns to all white on...
Standard shader turns to all white on some GLES 3.0 android device and iphone6 when enabling metal Read more
[Android/IL2CPP]App crashes on 2nd startup on il2cpp::vm::MetadataCache:...
To reproduce: 1) Open attached project 2) Make sure it is set to IL2CPP 3) Build and run on device 4) Close the app fully (clearing ... Read more
[WebGL] SendMessage uses 'Eval' which gets blocked by chrome app security
-e: You get a security exception when calling SendMessage when your WebGL content is packaged up in a chrome app -repro: --Attempt ... Read more
[ETC1] Checkbox "Compress using ETC1 (split alpha channel)" when Texture...
The checkbox "Compress using ETC1 (split alpha channel)" when Texture Type "Texture" is selected is a bit misleading. You can't have... Read more
Meshes with Scale In Lightmap set to 0 are still baked into lightmap
Steps to reproduce: 1. Open attached project 2. Open scene "LM_ShadowCaster3" 3. Inspect that "Plane" and its child "Cube" found in... Read more
[Input] Input.GetJoystickNames.Length doesn't always return a correct nu...
Reproduction steps: 1. Open attached project "Joysticks TEST" 2. Open scene "JoysticksTestScene" 3. Enter play mode --- GUI label wi... Read more
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