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WaitForEndOfFrame() and Procedural Meshes make Standalone Player Crash
How to reproduce: 1. Open attached project 2. Build to Standalone and run 3. Press 'S' to instantiate an object without using a cor... Read more
[OSX] Instantiated RenderTexture clears if you choose it in the Editor
Reproduction steps: 1. Open project "InstantiateRenderTexture" 2. Open scene "Main" 3. Enter play mode 4. Click GUI button "Instanti... Read more
Comparing NaN float behaves different in JS than in Mono
-e: see title -repro: --create new project --add attached script to scene --play scene --notice the root isn't found (see console) ... Read more
[WSA] 'Build' button does not work when 'C# projects' are enabled
1. Create a new project 2. Switch the platform to WSA 3. Enable the 'C# projects' button 4. Press the build button - nothing happens... Read more
Using special folder named "~" throws warnings that the files inside it ...
How to reproduce: 1. Create a new project 2. Open the project /Assets folder using Explorer/Finder 3. Create a folder named '~' 4. ... Read more
Broken link to UI.InputField.OnChangeEvent.html
from UI.InputField-onValueChange.html Read more
[IL2CPP][Audio] Resetting audio settings via script causes crash
1. Open attached project "repro_687551" 2. Build to iOS IL2CPP 3. Project will crash on device Note: no repro on mono backend Read more
AudioListener.volume does nothing in WebGL
Steps to reproduce: 1. Open attached project's scene "main". 2. Enter play mode - slider changes sound volume. 3. Build and run for ... Read more
[Plugins] WP8 specific plugins are passed to Mono compiler, which is dif...
To reproduce: 1. Open the attached project 2. Build for WP8 3. Notice the error in console: Unhandled Exception: System.Reflection.R... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Size value in Particle System Curve's tab is highlighted with selection across all tab header
- Particle System Curve's Presets window has no visual indication of what preset is selected
- Blur shader doesn't work when the "Scene Color" Node is attached to the UI "Output" Node
- Particle System Curve presets can't be scrolled and some of them can't be selected if window is too narrow to fit them all
- Mistakes in multiple Particle System Components pop-up