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0
votes
Fixed

[Terrain] Reflection probes do not affect Terrain

Shaders

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Nov 23, 2014

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Version/s: 5.0.0b13

To reproduce this bug: 1. Open 'ShaderTest' project 2. Open 'scene' 3. It has a quad and terrain with the same material 4. Observe ... Read more

0
votes
Fixed

[WSA] Boo.Lang.dll fails on WACK

Windows Store Apps

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Nov 23, 2014

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Version/s: 5.0.0b13

Regression from 5.0.0b12; At "C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\metrosupport\Managed\Patched" Boo.Lang.dl... Read more

0
votes
Fixed

When broadcastmessage is called to an object, only some of the children ...

Scripting

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Nov 23, 2014

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Version/s: 4.6.0f3

To reproduce: 1. Open attached project 2. Open main scene 3. Press play 4. Click Drill and practice 5. Drag and drop all sources int... Read more

0
votes
By Design

[WSA] System.Collections.Generic.List<string> does not contain a definit...

Windows Store Apps

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Nov 23, 2014

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Version/s: 4.6.0f3

Can't build the project to WSA platform, when compilation overrides is set to "Use Net Core"; Error in console: Assets\Main.cs(19,2... Read more

0
votes
Fixed

Linear Fog Start should not be allowed to be bigger than End

Graphics - General

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Nov 22, 2014

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Version/s: 5.0.0b14

Setting Low to a higher value than End for Linear fog causes fog to render in unexpected ways. Read more

0
votes
Fixed

Text is cutoff in GI Cache section of Preferences window

Global Illumination

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Nov 22, 2014

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Version/s: 5.0.0b14

Start a lightmpa baking process. While that is happening, go to Preferences, GI Cache and try to change the cache folder. You will g... Read more

0
votes
Won't Fix

Inconsistencies for input values in LightmapParameters

Progressive Lightmapper

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Nov 22, 2014

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Version/s: 5.0.0b14

Some of the values for LightmapParameters have just input fields, others have sliders as well, some of the ones that have sliders ar... Read more

1
votes
Won't Fix

Setting Exceptions to Full skyrockets memory allocation - browser runs o...

WebGL

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Nov 22, 2014

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Version/s: 5.0.0b14

-e: see title, works fine setting to None and Explicit Only -repro: --create new project --import added simple cube scene (has just... Read more

0
votes
Fixed

[Texture] When changing texture values at runtime, they keep changed unt...

Graphics - General

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Nov 22, 2014

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Version/s: 4.6.0f2

To reproduce this bug: 1. Open the attached project 2. Open 'test' scene 3. It has a texture which changes to red on clicking 4. Pl... Read more

0
votes
Fixed

[UI Mask]ParentMaskStateChanged callback function not reporting the corr...

UI

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Nov 22, 2014

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Version/s: 4.6.0f3

To reproduce: 1. Open attached project 2. Open UI Mask Repro scene 3. Press play 4. Clear console 5. Select button 6. Remove mas... Read more

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