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Not Reproducible
Votes
0
Found in
5.0.1f1
Issue ID
687731
Regression
No
WaitForEndOfFrame() and Procedural Meshes make Standalone Player Crash
How to reproduce:
1. Open attached project
2. Build to Standalone and run
3. Press 'S' to instantiate an object without using a coroutine and press 'A' to instantiate the same object using a coroutine
- After only a couple of presses of the 'A' key, the player hangs
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