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Fix in review

Votes

7

Found in

5.0.1f1

Issue ID

687655

Regression

Yes

Using special folder named "~" throws warnings that the files inside it are ignored because the folder is not imported

Scene Management

-

-

Priority: 2Necessary for shipping a final release

-

Severity: 4Minor or cosmetic issue

How to reproduce:

1. Create a new project
2. Open the project /Assets folder using Explorer/Finder
3. Create a folder named '~'
4. Put some files in the '~' folder
5. Open the project in Unity
- Note the warnings for each file in the '~' folder in the Console: "Ignoring asset refresh of <pathtofile> because the folder it is in has not been imported yet!"
- The folder shouldn't be imported as it is a special function, but no warnings should be thrown as well.

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