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0
votes
By Design

BuoyancyEffector2D.density is compared against colliders mass instead of...

Physics2D

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Jan 25, 2016

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Version/s: 5.3.0f4

Steps to reproduce:1. Download and open project "BuoyancyEffector2DBugTest.zip"2. Open and play scene "level01"3. Notice that smalle... Read more

0
votes
Duplicate

[Inspector] Can't set scene fields to scenes which has the same name as ...

Inspector Functionality

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Jan 25, 2016

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Version/s: 5.3.1p4

Steps to reproduce:1) open attached project2) open scene 'main'3) select 'HudComponent' from hierarchy and lock inspector4) drop bot... Read more

0
votes
Not Reproducible

Change IPv6 to IPv4 causes DNS issue

Mono

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Jan 25, 2016

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Version/s:

repro:1) set the environment IPv62) download a content via HttpWebRequest3) change the environment IPv44) download a content with th... Read more

0
votes
Postponed

When root motion is applied, playing animations automatically and playin...

Animation

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Jan 24, 2016

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Version/s: 5.3.1p4

Reproduction steps:1. Open the attached project2. Open and play "Test" scene3. Click on "Play" button4. After the animations are fin... Read more

0
votes
Fixed

[Android] Unity runs out of memory and crashes when upgrading large Play...

Android

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Jan 24, 2016

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Version/s: 5.3.1f1

On Android Unity runs out of memory and crashes when upgrading large PlayerPrefs (>512 strings). PlayerPrefs are corrupted in the... Read more

1
votes
Won't Fix

[Android] Shader causes 100% crash on Kindle Fire HD 7" 2013 devices

Android

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Jan 24, 2016

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Version/s: 5.2.3p1

Any scene which loads the shader FP_FogFX will crash when run on a Kindle Fire 7" 2013 (3rd Gen) (KFSOWI) Read more

0
votes
Fixed

[UWP] Application.Quit() throws exceptions on il2cpp and D3D builds

Windows Store Apps

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Jan 24, 2016

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Version/s: 5.3.1p4

Forum thread:http://forum.unity3d.com/threads/store-10-universal-d3d-il2cpp-application-quit-works-with-xaml-not-with-d3d.381546/ Re... Read more

0
votes
Postponed

[OSX] Application.CaptureScreenshot produces different colors than in pl...

OpenGL

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Jan 24, 2016

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Version/s: 5.3.1f1

Reproduction steps:1. Open attached project2. Open and play "Main" scene3. Press the "Space" button to capture screenshot4. Notice t... Read more

0
votes
Fixed

[Mac] Screen.currentResolution.refreshRate value is always zero

Scripting

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Jan 24, 2016

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Version/s: 5.3.1f1

To reproduce:1. Open attached project2. Open "TestScene" scene3. Play the scene Actual behavior: notice that in the Console two mess... Read more

1
votes
By Design

[WebGL] Materials in build look differently from the Editor view

WebGL

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Jan 24, 2016

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Version/s: 5.3.1p4

To reproduce:1. Open attached project2. Open "main" scene3. Open Lighting window4. Click Build5. Play the scene6. Notice how walls l... Read more

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