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0
votes
Fixed

[InputField] Name validation incorrectly makes first character lower cas...

UI

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Mar 19, 2016

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Version/s: 5.3.2f1

To reproduce the issue follow the steps:1. Create a new scene2. Create a new UI Input Field3. Set "inputField.contentType = InputFie... Read more

0
votes
Won't Fix

[InputField] Name Validation does not capitalize letters correctly with ...

UI

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Mar 19, 2016

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Version/s: 5.3.2f1

To reproduce the issue follow the steps:1. Create a new scene2. Create a new UI Input Field3. Set inputField contentType = InputFiel... Read more

0
votes
Duplicate

Exception calling AndroidJavaObject.Call<AndroidJavaObject>() from a cus...

Android

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Mar 18, 2016

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Version/s: 5.3.4f1

Reproduction steps:1. Open the attached project2. Build and run the project on Android device3. Press the "Call" button4. Watch the ... Read more

0
votes
Fixed

[UWP] Package.appxmanifest generated incorrectly when specifiying a prot...

Windows Store Apps

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Mar 18, 2016

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Version/s: 5.3.3f1

If you specify a protocol in the build settings for a WSA application, your project cannot be built anymore as the Package.appxmanif... Read more

5
votes
Fixed

[2D] Sprite shader regression since Unity 5.3.3 (ETC1 split alpha? possi...

2D

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Mar 18, 2016

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Version/s: 5.3.3f1

Very likely a duplicate of http://issuetracker.unity3d.com/issues/2d-default-sprite-shader-source-does-not-work-with-etc-plus-alpha-... Read more

0
votes
Won't Fix

Compile fail. Error: "Method not found: 'UnityEditor.Utils.Program..ctor...

Deployment Management

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Mar 18, 2016

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Version/s: 5.3.2f1

Reproduction Steps:1. Open "ThermoMan" project2. Try building to Mac Standalone3. Notice that Build Failed and error was thrown to c... Read more

0
votes
By Design

PolygonCollider2D is flickering when it is not directly assigned to Rigi...

Physics2D

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Mar 18, 2016

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Version/s: 5.4.0b10

To reproduce the issue follow the steps:1. Open "PolygonColliderBugReport" project2. Open "BugScene" scene3. Play the scene4. Ghost ... Read more

0
votes
By Design

Shadows casting through opaque objects, which don't cast shadows

Shadows/Lights

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Mar 18, 2016

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Version/s: 5.3.3p3

BY DESIGN: If big cube isn't in the shadow buffer there is no way for the bottom plane to know it occludes the shadow caster To repr... Read more

2
votes
Won't Fix

Animator Override controllers not playing animations on device

Animation

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Mar 18, 2016

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Version/s: 5.3.3f1

Animator Override controllers not playing animations on device when the AnimationController is in a AssetBundle and the AnimatorOver... Read more

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