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[Editor][LightingWindow] Atlas Size dropbox in Baked GI component is dup...
Repro Steps:1) Open any project2) Go to Lighting window3) Notice there are two dropboxes of Atlas size in the Baked GI (see image) R... Read more
Player Setting "Virtual Reality Supported" is shared cross-platform
In the Player Settings, "Virtual Reality Supported" is shared between multiple platforms. This isn't necessarily desirable, as on st... Read more
WWW.GetAudioClip outputs an empty error message in console
Reproduction steps:1. Open the attached project2. Open scene "New Scene"3. Play4. Notice that console outputs an empty error message... Read more
[Shuriken] Gradient editor alpha slider is unusable
Steps to reproduce: 1. Create new project.2. Create new particle system.3. Check flag on Color over Lifetime.4. Open gradient editor... Read more
[Shuriken] Crash with nested SubEmitter particles when screen is moved a...
Scene with multiple nested SubEmitters occasionally crashes when the editor/player window is moved rapidly during the time the final... Read more
[Android] drawable-mdpi icon doesn't appear in APK
Drawable-mdpi-v4 icon folder does not appear in APK. Read more
[UWP] Visual Studio fails to generate package when using IL2CPP scriptin...
Reproduction steps: 1. Open any project and build with IL2CPP2. Open the generated solution and try to generate a package (Solution ... Read more
[Windows] [DA] DA does not remember 32/64 bit selection
To repro:1. Run http://artifact.hq.unity3d.com/artifacts/proj0-Build_WindowsBootstrapper_3502463_20_01_2016_16_46_50_+0000/build/Uni... Read more
[Windows] [DA] Installation of 32bit Editor is imposible because of chec...
To repro:1. Run http://artifact.hq.unity3d.com/artifacts/proj0-Build_WindowsBootstrapper_3502463_20_01_2016_16_46_50_+0000/build/Uni... Read more
Fatal error after clicking on prefab w/ UnloadUnusedAssetsImmediate
Steps to reproduce:1. Download and import attached project "EditorUnloadAssetsBug.zip"2. Open scene "Scenes/scene0"3. Press on "Test... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask