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Right mouse button is pressed when clicking on unfocused window with lef...
When window is gaining focus left and right mouse buttons are swapped momentarily. Consecutive button presses behave as normal. Read more
[OpenXR][Input System] PoseControl in InputSystem.XR and PoseControl in ...
Reproduction steps:1. Open the attached user's project "PoseControlRepro.zip"2. Enter Play Mode3. Check Console Window Expected resu... Read more
[Input System] Out-of-focus DirectInput Gamepad devices do not set Butto...
Reproduction steps:1. Connect a DirectInput Gamepad to your system2. Download and open the attached project: "InputSystemBug.zip"3. ... Read more
[Input System] Touch is not registered when button is pressed at the sam...
How to reproduce (mobile):1. Open the attached project "ButtonIssue.zip"2. Build and Run on Android3. Press and hold any red square ... Read more
[Mobile][Input System] On-screen buttons only work on specific devices
Reproduction steps:1. Open project "DownDrill.zip"2. Open Scene "DownDrillMain"3. Build and Run on Android4. Press on any Button in ... Read more
[Linux] [Input System] Unable to bind some of the controller buttons whe...
Reproduction steps:1. Open a new or an existing project2. Make sure to have the Input System package installed in the project3. Conn... Read more
TapInteraction is triggered twice when using HoldInteraction
How to reproduce:1. Open the user's attached "InputSystemDemo" project2. Open the "Interactions Issue Scene" scene3. Enter Play mode... Read more
Controllers with gyroscope inputs always become the current Gamepad when...
How to reproduce: Open the attached project "InputSystem_Controller_Noisy.zip" Open the "Entry" Scene Connect a controller with a gy... Read more
Input System's Input Action only calls the Performed Callback when the C...
Reproduction steps:1. Open the attached project2. Open the "/Assets/Scenes/SampleScene.unity" Scene3. Enter Play Mode4. Press the 'W... Read more
Player Input Default Scheme gets changed from Gamepad to Keyboard&Mouse ...
Reproduction steps:1. Open the attached project2. Select the "Player" GameObject in the Hierarchy window3. Turn the Auto-Switch prop... Read more
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