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3
votes
Duplicate

Output Texture's RGB values are slightly different from the source PNG i...

Texture

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Nov 20, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.12f1, 2019.3, 2020.1

How to reproduce: 1. Open the attached project's Scene labeled "Bug" 2. Enter the Play Mode 3. Exit the Play Mode after waiting for ... Read more

1
votes
Fixed

DragAndDrop state is not cleanup after a drag

Window management

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Nov 20, 2019

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Version/s:

This bug was originally reported on the #pyshotgun-facebook channel. Basically the state of DragAndDrop is not properly reset after... Read more

0
votes
Duplicate

Editor crash on AssetDatabase.CreateAsset() called from Editor.OnDisable

Asset - Database

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Nov 09, 2019

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Version/s: 2019.3.0a3, 2019.3.0b10, 2020.1.0a1

How to reproduce: 1. Open user attached project "New Unity Project.zip" 2. Open scene "TestScene" 3. Select "GameObject" in the Hier... Read more

3
votes
Won't Fix

[SRP] Shadow culling ignores Lens Shift setting on Camera

Camera

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Nov 20, 2019

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Version/s: 2018.3.7f1, 2018.4, 2019.2, 2020.1

To reproduce: 1) Open the attached project and scene 2) Look at the game view Expected: Each object visible in the game view cast a... Read more

0
votes
Fixed

[VectorGraphics][Android]SVGImage disappear when entering device's Windo...

Package: Vector Graphics

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Nov 15, 2019

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Version/s: 2.0.0-preview.11

Steps to reproduce: 1. Open user's attached project "VectorGraphics_LRWP_ISSUE.zip" 2. Build it 3. Run it 4. Notice the SVGImage is ... Read more

0
votes
By Design

[HDRP][ImprovedPrefab] Blue highlight is missing on making changes in Vi...

Package: Scriptable Render Pipeline HD

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Nov 20, 2019

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Version/s: 7.1.5

Blue highlight is missing on making changes in Visual Environment of Volume Settings prefab Steps to Reproduce: 1. Create a new Pr... Read more

1
votes
Won't Fix

[DirectX12] Crash on launching Unity with DX12 setup on latest Nvidia dr...

Windows

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Oct 17, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0b7, 2020.1

Reproduction steps: 1. Make sure that the Editor is being opened on an external display (See Notes for how-to) 2. Open any project w... Read more

2
votes
Fixed

SVG's Linear Gradient values aren't rendered in the Scene when using a s...

Package: Vector Graphics

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Nov 19, 2019

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Version/s: 1.0.0-preview.13, 2.0.0-preview.10

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Inspect the Scene View Expected result: Both GameOb... Read more

6
votes
Fixed

[Android] [Vulkan] Video is flipped upside down when being built to the ...

Mobile

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Oct 30, 2019

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Version/s: 2019.2, 2019.2.10f1, 2020.1

To reproduce: 1. Open attached project 2. Build and run to Pixel 3 3. Rotate horizontally the phone and check the video Actual resu... Read more

1
votes
By Design

[HDRP] Particles are ghosted when Temporal Anti-Aliasing is enabled in P...

Package: Scriptable Render Pipeline HD

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Nov 01, 2019

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Version/s: 5.2.3

How to reproduce: 1. Open the VM -> Bug Attachments -> project -> '1195582-Ghosted-particles-TAA.zip' project (more information in E... Read more

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