Search Issue Tracker
Fixed in 2017.3.0f3
Votes
0
Found in
5.3.4f1
Issue ID
784805
Regression
Yes
NullReferenceException when selecting objects at the same frame they are destroyed
How to reproduce:
1. Open scene file named 'Stuff Scene'
2. Hit play
3. Start selecting the instantiated objects in the Hierarchy view e.g. Cube(Clone), Sphere(Clone) etc.
4. Keeping selecting different objects at random
- NullReferenceException error logged into the console.
Reproduced on: 5.3.4f1,5.4.0f1.
Did not reproduced on: 5.1.5f1,5.2.3p3.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inspector scroll area stretches when using components with nested serialized arrays on FBX model prefab instances
- Crash on ConstraintProjectionTree::projectionTreeBuildStep when ConfigurableJoint uses JointProjectionMode.PositionAndRotation and connected Rigidbody switches from kinematic to non-kinematic
- ScriptableObject asset is accessed during the lookup of Build Profiles when opening the Build Profiles Window
- [Multiplayer TPS Sample] Grenade launcher explosion misses the Player when the Collider count exceeds HitColliderBuffer
- OS Notification Documentation is missing when following hyperlink in Notifications Settings in Hub
Add comment