Search Issue Tracker
Fixed in 5.3.8
Votes
0
Found in
5.3.5p7
Issue ID
814493
Regression
No
[iOS] TouchScreenKeyboard.done outputs wrong value when orientation of the device is changed
Steps to reproduce:
1) Open the attached project.
2) Build and deploy to a device.
3) Press 'Done' on the keyboard that pops up to dismiss it.
4) Press on the text field to open the keyboard again.
5) Press outside the keyboard to dismiss it.
6) Press the Input field again and rotate the device by 90 degrees (change orientation).
While performing the last step, monitor the value of TouchScreenKeyboard.done (Done: true/false on the screen). When the device is flipped the state of TouchScreenKeyboard.done goes from false to true, even though the keyboard is visible. Clicking outside the keyboard doesn't hide it anymore.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Add comment