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0
votes
Fixed

Sharing description with the community setting is not saved

Bugreporter

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Jan 15, 2015

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Version/s: 5.0.0b20

[Bug Reporter] Problem 1. What happened Sharing description with the community setting is not saved 2. How we can reproduce it usin... Read more

0
votes
Fixed

Keyboard gets stuck if it's open while opening Recents on Lollipop devices

Android

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Jan 15, 2015

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Version/s: 4.6.1p4

If keyboard is open while opening Recents on Lollipop, the keyboard gets stuck in that screen although you can still use the screen.... Read more

0
votes
Fixed
0
votes
Fixed

[compute shaders] Nested includes in compute shaders don't work

Shaders

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Jan 15, 2015

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Version/s:

See case 661724: if a .compute shader includes another file from other folder, and that file tries to include another file from anot... Read more

2
votes
Fixed

[EdgeCollider]2D circle collider falls through edge colliders

Physics2D

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Jan 15, 2015

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Version/s: 5.0.0b19

To reproduce: 1. Open attached project 2. Open test scene 3. Press play 4. Notice that the CircleCollider object will fall through... Read more

0
votes
Fixed

Multiline InputField throws ArgumentOutOfRange

UI

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Jan 15, 2015

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Version/s: 4.6.1p3

Multiline InputField throws ArgumentOutOfRange exceptions when changing text property from a script. This problem appears only when ... Read more

0
votes
Fixed

Building Asset Bundles causes compile errors in scripts using System.IO....

Asset Loading

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Jan 14, 2015

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Version/s: 5.0.0b19

Steps to reproduce this issue: -Open the attached project -Open the coffeeIpsum scene. -Press play -The debug log should read the t... Read more

0
votes
Fixed

Transitons from Entry Node Inspector does not show anything

Animation

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Jan 14, 2015

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Version/s:

To reproduce: 1. Select a transition going out from the Entry node 2. Inspect the Inspector Expected result: The information of the ... Read more

0
votes
Fixed

"Create new shader" from editor should create a PBS surface shader by de...

Shaders

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Jan 14, 2015

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Version/s: 5.0.0b14

Currently creating a new shader creates a surface shader that uses legacy 4.x lighting (no probes, no GI etc.). Should use a PBS su... Read more

3
votes
Won't Fix

[OnCollisionExit][isKinematic]OnCollisionExit does not get called when t...

Physics

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Jan 14, 2015

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Version/s: 5.0.0b18

To reproduce: 1. Open attached project 2. Open TestOnCollisionExit scene 3. Press play 4. Select the upper cube and set it as kine... Read more

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