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0
votes
Fixed

[DeveloperAnalytics] UserID is set to "anonymous" for signed in user

Developer Analytics

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Mar 25, 2016

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Version/s: 5.5.0a1

For same session UserID is send as 'anonymous' and ID for signed in user. To repro:0. The issue is floating, so you'll need to try f... Read more

1
votes
Fixed

[WSA] Assembly converter fails when building for Universal 10 platform

Windows Store Apps

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Mar 25, 2016

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Version/s: 5.3.4p1

Getting error when buildig to WSA Universal 10 paltform: UnityException: Failed to run assembly converter with command -metadata=0 -... Read more

0
votes
Won't Fix

[OS X] Time.deltaTime incorrect value in Update() when time settings on ...

Scripting

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Mar 25, 2016

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Version/s: 5.3.4f1

To reproduce:1. Open attached project2. Open "main" scene3. Play it in the Editor4. Open Date and Time Settings5. Change the time6. ... Read more

0
votes
Won't Fix

[Android] Simultaneous touch event with EventTrigger doesn't get two tou...

Mobile

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Mar 25, 2016

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Version/s: 5.3.4f1

In some android devices (Samsung Galaxy S6 egde+), simultaneous multi-"EventTriggerType.PointerDown" are handled in different frames... Read more

0
votes
Fixed

Crash when AssetBundle fails to decompress data after downloading from WWW

Asset Loading

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Mar 24, 2016

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Version/s: 5.3.4p1

Reproduction steps:1. Open the attached project "Repro"2. Open the "main" scene3. Play- Crash Note, in 5.3.1f1 there was an error in... Read more

0
votes
Fixed

[Collab] Opening a project from the Cloud for the first time ignores Edi...

Collab

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Mar 24, 2016

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Version/s: 5.4.0b12

Title: Opening a project from the Cloud for the first time ignores Editor Default Behavior and always opens a scene with 3D settings... Read more

1
votes
Fixed

[Shuriken] [TextureSheetAnimation] [FrameOverTime] All the frames are re...

Shuriken

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Mar 24, 2016

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Version/s: 5.3.3p1

Reproduction steps:1. Open attached project.2. Open "birds" scene and select "lobby_birds_prefab" game object.3. Notice that "Textur... Read more

17
votes
Fixed

[IL2CPP][iOS] Expected class name error when deploying to iOS device

IL2CPP

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Mar 24, 2016

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Version/s: 5.3.4p1

To reproduce:1. Open attached project2. Build for iOS3. Try to deploy to iOS device using Xcode Actual behavior: failed deployment a... Read more

0
votes
Fixed

Cache server deleting oldest files added, not least recently used

Version Control

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Mar 24, 2016

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Version/s: 5.3.4f1

Reproduction steps:1) Open attached project2) Make sure that size of asset im3 is 20483) Start Cache Server with --size 1468006404) ... Read more

1
votes
Fixed

[D3D11] Crash when a shader has errors with bad error message

Shaders

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Mar 24, 2016

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Version/s: 5.3.4p1

To reproduce:1. Build and run attached project2. Observe crash Error from VS: index < m_size(Filename: C:\buildslave\unity\build\... Read more

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