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0
votes
Not Reproducible

[GI][Windows] ShaderLab::TexEnv::SetTextureInfo crash when changing Indi...

Global Illumination

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Feb 10, 2016

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Version/s: 5.4.0b5

Repro scene:1) Open the project and only scene in it2) Change Indirect Intensity in General GI3) Notice the crash N.B. Crashed appea... Read more

0
votes
Fixed

AudioMixerSnapshot transitioning is affected by time scale

Audio

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Feb 10, 2016

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Version/s: 5.4.0b5

Steps to reproduce: 1. Open attached project2. Open TestScene3. Press play4. Notice how the music starts transitioning to silent but... Read more

0
votes
By Design

When serial is invalid, tooltip says that format is invalid

License

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Feb 10, 2016

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Version/s:

Steps to reproduce:1. Launch Editor2. Attempt to activate invalid Pro serial key3. Observe that error message states "Serial is inva... Read more

0
votes
By Design

[LayoutGroup] Size of layout group is calculated in a strange way

UI

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Feb 10, 2016

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Version/s: 5.3.2p2

Steps to reproduce: 1. Open attached project2. Open scene "1"3. In hierarchy, expand "Canvas/HorizontalLayoutGroup/LeftVerticalGroup... Read more

0
votes
Fixed

Not possible to enter Pro serial key in Beta version if user owned Perso...

License

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Feb 10, 2016

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Version/s:

Steps to reproduce:1. Have Unity Personal edition activated on the editor2. Launch Beta version3. Sign in if asked4. Observe that co... Read more

0
votes
Not Reproducible

[Shadows] Cascade matrices not setup when no opaque geo is visible; hard...

Shadows/Lights

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Feb 10, 2016

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Version/s: 5.3.2p2

Steps to reproduce: 1. Open attached project2. Open scene "Sample Scene"3. Run it4. In game view, turn character around and pan came... Read more

0
votes
Duplicate

Crashes when loading AssetBundle contains Sprite Mode Single image

Asset Loading

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Feb 10, 2016

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Version/s: 5.3.2p2

How to reproduce:1. Open the attached project2. Open main scene3. Check unity-chan2000 sprite to be sure that its sprite mode is set... Read more

0
votes
Duplicate

Flickering when moving camera around

Linux

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Feb 10, 2016

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Version/s: 5.3.2p2

To reproduce:1. Build attached project2. Run game3. Move camera around in game level4. Observe flickering (Flickering is less notice... Read more

0
votes
Fixed

WebGL Build fails with error: use of undeclared identifier '____encoderC...

WebGL

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Feb 10, 2016

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Version/s: 5.4.0b5

How to reproduce: 1. Open attached project2. Build to WebGL- Note the build fails with the compiler failing to generate LLVM bitcode... Read more

0
votes
Fixed

[Android] Normals not oriented properly on Adreno 2xx models

Android

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Feb 09, 2016

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Version/s: 5.3.2p1

To reproduce:1) Open attached project2) Open Scenes/Main scene3) Make sure the camera is set to position X: 2.940638 Y: 25.82 Z: 14.... Read more

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