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[DirectionalSpecular] lighting is being rendered brighter in 5.0b20 than...
How to reproduce: 1. Open attached project in b19 2. Open the lighting window 3. Bake the lightmaps - Make note of what the lighti... Read more
Holding Alt does not override the Edit Collider tool
How to reproduce: 1. Open a new (2D) project 2. Create a Quad 3. Replace its Mesh Collider with a 2D collider (like Polygon or Box)... Read more
Selecting the Edit Collider tool and then attempting to select a differe...
How to reproduce: 1. Open a new (2D) project 2. Create a Quad 3. Replace its Mesh Collider with a 2D collider (like Polygon or Box)... Read more
Wheel Joint 2D goes crazy if Motor Speed is set to a large number
Steps to reproduce: 1. Open attached project 2. Open scene TruckTest.unity 3. Set the Main Camera to be the child of truckBody 4. P... Read more
[ReflectionProbes] Reflection Probes Not Select-able in Scene View When ...
Repro: Create reflection probe. Assign as a child object in the hierarchy. Set parent and children to a new layer. Note: Cannot b... Read more
Switched of OffMeshLink component enables in playmode
Perpo: - Create an OffMeshLink between two meshes (or use attached project) - Switch off OffMeshLink component - visualisation of i... Read more
Image Effects makes the screen black on Adreno 220
Most of the screen (except the UI) get black if image effects are used on a device with Adreno 220 GPU Read more
Button with animation transition gets stuck to Pressed state
To reproduce: 1. Open attached project 2. Open scene 3. Open animator window 4. Select GoToView1 gameobject 5. Press play 6. Click... Read more
On iOS a movie might not play if played in a short time after another movie
Seems that you have to wait at least 1.9 seconds before playing one video after another has finished. To reproduce: 1. build & run ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Unstable lighting when additional light sources are added in Shader Graph nodes