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Error when focusing Unity after switching to another window while having...
Steps to reproduce : - import the Advanced Inspector package https://www.assetstore.unity3d.com/en/#!/content/18025- create a cube- ... Read more
Argumen Exception when clicking a mesh in the Advanced Inspector plugin
Steps to reproduce : - import the Advanced Inspector package https://www.assetstore.unity3d.com/en/#!/content/18025- create a cube a... Read more
[UNETServerDll][ReliableSequenced] "val >= 0" assert appears in bad netw...
Steps:1. Open attached solution2. Build3. Run ClientGUI.exe4. Click "Start"==>Server appears5. Click "Connect"==>Server: "Acti... Read more
[HumanPoseHandler] SetHumanPose does not work on fingers
Steps to reproduce:1. Open the attached project.2. Open the scene 'FingerTest' and play it3. Select 'Ethan' in the Hierarchy4. In th... Read more
[UNET] SyncListStruct.Clear isn't synced to clients if the object was di...
Steps to reproduce:1) Open users attached project2) Build and run as Server, Editor - client (connect client within 5secs of startin... Read more
[Compiler] Sending enum cast to Method that expects an enum fails to com...
Steps to reproduce:1) open users project - check console Expected: It should either work or give a better error message Error:Unhand... Read more
Compiler error when compiling class with a constructor that takes an enu...
To reproduce:1. Open attached project2. Notice compiler error in console This project contains a single, simple class. It has valid ... Read more
iOS device name is not recognized for Unity Remote in Editor settings
Some newer devices got their names as "Unkown" like iPhone SE and iPad Pro 1. Create new project2. Go to Edit>Project Settings>... Read more
UnityYAMLMerge crashes when given specific scenes to merge
Reproduction steps(Repro gif in the edit):1) Download and extract users submitted scenes.2) Import folder with scenes to Unity versi... Read more
[iOS][Airplay] Camera.SetTargetBuffers doesen't work with GLES2/3
To Reproduce: 1. Build and run the attached project with GLES2 or 3.2. Enable Airplay with mirroring on your device.3. Click the 'Tw... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS