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0
votes
Fixed

OnClientError() does not throw an error when connection times out

Networking

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Apr 03, 2016

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Version/s: 5.3.4p1

Reproduction steps:1. Open the attached project2. Open scene "offline"3. Play4. Click the "Connect" button5. Notice that there was n... Read more

0
votes
Fixed

[PhysicsManager]Proporties of the PhysicsManager are described incorrectly

Editor - Other

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Apr 03, 2016

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Version/s: 5.3.4f1

Steps to reproduce:1. Open attached project.2. Navigate to "Edit->Project Settings->Physics".3. In the "Inspector" window try ... Read more

0
votes
Fixed

"Mute audio" not saved

Audio

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Apr 03, 2016

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Version/s: 5.2.2f1

Steps to reproduce:1. Enable mute audio2. Restart editor3. Notice that mute audio is disabled Read more

0
votes
Duplicate

[Android] Unity 5.4 app crashes on startup with Android 4 devices

Android

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Apr 02, 2016

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Version/s: 5.4.0b12

Reproduction steps:1) Open new project in unity 5.42) Build and run for Android 4.2.2 device. Reproduced with: 5.4.0b8-5.4.0b14Does ... Read more

0
votes
Fixed

[Editor] 5.4 : Unity crashed while I was exploring Player Settings

Editor - Other

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Apr 02, 2016

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Version/s: 5.4.0b10

Description:Crash when browsing the player settings in the build settings. Repro steps:1.) Download the HoloLens Technical editor pr... Read more

3
votes
Fixed

Display.main returns left screen instead of selected main in Win Standal...

Window management

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Apr 02, 2016

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Version/s: 5.3.3p2

To reproduce the issue follow the steps:1. Have at least two display connected2. Open "Test5_4" project3. Open "Main" scene4. Build ... Read more

0
votes
By Design

Some letters are rendered differently when text is 1 or 2 pixels offset ...

UI

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Apr 02, 2016

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Version/s: 5.3.4p1

How to reproduce:1. Open that attached project2. Open Test scene3. Make sure that the Game View is using TextGlitch (669x509) as a s... Read more

16
votes
Fixed

[VR]Terrain Trees appear black in build

VR

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Apr 02, 2016

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Version/s: 5.4.0b12

1) Setup EITHER headset2) Build and Deploy to Windows Standalone3) Run the Build4) Put on the headset and observe that some of the f... Read more

0
votes
Won't Fix

Floats become Infinity on mono backend with development build enabled

iOS

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Apr 01, 2016

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Version/s: 5.3.4p1

1. Open attached project2. Built to iOS with mono and development build enabled3. Play play button4. Press button "1"5. Play level6.... Read more

1
votes
Fixed

[iOS][Xcode] Deployement target in Xcode is 9.1 when in Unity set to 9.0

iOS

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Apr 01, 2016

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Version/s: 5.3.4p1

To reproduce:1. Create new project2. Select iOS as build platform3. In the Player settings set Target minimum iOS Version to 9.04. B... Read more

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