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Inspector window flickers when a selector is created using a Style Class...
Steps to reproduce: Open the attached project Open TestDocument.uxml in the UI Builder Select the VisualElement in the Hierarchy Cre... Read more
[iOS] "UnityBatchPlayerLoop()" causes a freeze in the iOS application wh...
How to reproduce:1. Open the “ReproProject.zip“ project2. In the “File > Build Settings“ switch to the iOS module3. Build the Xco... Read more
[Shortcut Manager] "Perform Selected" of Shortcut Manager window does no...
Reproduction steps:1. Create a new or open any other project2. Open the Shortcut Manager window (Edit -> Shortcuts)3. In the Shor... Read more
Crash on mono_get_hazardous_pointer when running Play Mode tests in a sp...
How to reproduce:1. Open the attached “IN-93288_Crash_Repro.zip“ project2. Open the Test Runner window (Window>General>Test Ru... Read more
[iOS] ‘확인’(Done) and '취소'(Cancel) text is displayed as '...' in the on-s...
How to reproduce:1. Open the “ReproProjectKorean.zip“ project2. Open the “SampleScene“3. In the “File > Build Settings“ choose th... Read more
No warnings when creating the selector with the duplicate name
How to reproduce:1. Create a new Unity project2. In the Project window, right-click -> Create -> UI Toolkit -> UI Document3... Read more
Clicking the pop-up menu of the 'Compile and show code' is very slow for...
Reproduction steps:1. Open the attached “IN-94692.zip” project2. Select “ProbuilderStandardVertexColor.shadergraph” from the Project... Read more
[2D Animations] NullReferenceException is thrown when URP package exists...
Reproduction steps:1. Open the attached “IN-94398_Anim2DAssertBugReport.zip” project2. Click Edit > Project Settings… > Graphi... Read more
[sw-unity-6-1] Shadergraph panning area size is constant regardless of t...
How to reproduce:1. Open the "ReportingBugs.zip" project2. Open the "Repro.shadergraph" Shadergraph in a small docked square window3... Read more
[Android] Arabic characters are not displayed when the font falls back t...
Reproduction steps:1. Open the attached “IN-94768” project2. Build & Run On Android device3. Observe the Android Player Expected... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Non-multisampled texture binding errors are logged when running the DepthBlit URP scene with MSAA enabled on Vulkan
- The Editor does not recognize code errors in generic classes when using C# Source Generator to generate serialization code
- NullReferenceException is logged when undoing Deletion of a Visual Query Block of a Search Expression
- “Unsupported type MinMaxCurve” error and “Could not register property modification for animation binding…” warnings are thrown after moving playhead when Particle System Property is added to Animation window
- Nested LocalizedStrings can not query local variables