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[AssetBundles] When cache fills up old bundles are not removed to free s...
Reproduction steps:1) Open attached project2) Enter play mode3) If "SpaceOccupied" value is not 0 then press "ClearCache" button;4) ... Read more
[UNET] NetworkWriter.Write causing ReadString/ReadBytes out of range er...
Steps to reproduce:1) open attached project "stripped.zip"2) build and run as "Host"3) editor as "Client" Actual: ReadString/ReadByt... Read more
[OcclusionCulling][MSE] Baked occlusion culling has cross scene references
Steps to reproduce: 1. Open attached project2. Drag both scenes to hierarchy to enable multi scene editing3. Open Occlusion culling ... Read more
NullReferenceException when trying to close a custom window no longer pr...
Steps to reproduce : - import the Full Inspector package https://www.assetstore.unity3d.com/en/#!/content/14913- go to Window > F... Read more
[DX9][Regression since 5.2] Texture.Apply on YUY2 texture crashes when u...
Steps to reproduce: 1. Open attached project2. Open scene "Basic"3. Run the sceneUnity crashes Doesn't happen with DX11 Reproduced w... Read more
Undoing parent change in playmode results in crash
Steps:1. Play scene.2. Undo (Cmd + X) few times. Read more
[WP8.1] TypeLoadException, " violates the constraint of type parameter '...
To reproduce:1. Build and run attached project on device2. Observe Exception in MainPage.xaml.cs on the line _bridge = new WinRTBrid... Read more
Changing iOS configuration settings in player settings also changes tvOS
To reproduce:1. Open Unity2. Go to Player Settings > iOS > Other settings > Configuration3. Change any setting4. Notice it ... Read more
[NetworkManagerHUD]Selecting prefab with "NetworkManagerHUD" component o...
Steps to reproduce:1. Open attached project and scene named "scene1".2. Navigate to the "Assets" folder through "Project" window and... Read more
[iOS] Animating Alpha component of UI Text with Shadow and Outline hogs ...
Steps to reproduce:1) Open the attached project.2) Build the project for iOS.3) Deploy the project to a device via Xcode.4) Open the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title