Search Issue Tracker
[Editor] Image Effects cause visual artifacts in game window
1. Open the "Village" scene2. Apply any image effect to the main camera, sun shafts, blur, aa etc3. Observe the artifacts/distortion... Read more
[TextMesh] Some anchor points are misplaced
Steps to reproduce: 1. Open attached project "FontCenter.zip"2. Open scene "Untitled"3. In hierarchy, select "New Text"4. Change Anc... Read more
ImportFBX Warning about Scale Compensation only showing up on Windows
Reimport file simple.fbx in the attached project on a Mac and Windows platform. On Windows, the following import warning is shown at... Read more
[Debug] Result of GetComponent<> called as a generic type crashes editor...
Steps to reproduce: 1. Open attached project "771224,.zip"2. Open scene "repro"3. Open script "crash.cs" using VS4. Add breakpoint i... Read more
[Shader][Android] Specular reflection artefacts using standard shader
Reproduction steps:1) Open project SpecularArtefact"2) Build and run scene "Demo" on an android device--- You should see that the sp... Read more
[Terrain] Impossible to sculpt terrain or paint textures or details
Trying to paint or sculpt terrain draws a selection box instead. Repro steps:1. Open Terrain scene from attached project or create a... Read more
Instantiating fixed joint crashes at physx::EdgeChangeManager::cleanupEd...
Steps to reproduce: 1. Open attached project2. Open scene "enemies"3. Run it4. Unity crashes at physx::EdgeChangeManager::cleanupEdg... Read more
Crash at GetObjectArrayFromPrefabRoot when destroying child object while...
Steps to reproduce: 1. Open attached project2. Open scene "Test"3. In hierarchy, select "Prefab" game object4. Press Apply, to apply... Read more
Editor crashes when trying to play a scene with iOS device connected to ...
Steps to reproduce: 1. Open attached project2. Connect an iOS device through USB3. Go to Edit/Project Settings/Editor and change the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default