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[Package Manager] Jobs package does not show Mathematics and NativeList ...
Jobs package shows no dependencies in Package Manager UI, and after importing, errors are thrown that Mathematics and NativeList ref... Read more
[Android] Massive SpriteRenderer.MultipleRender spikes on some Android d...
Steps to reproduce:1. Open user attached project2. Build and Run to an Android device3. Profile the game and observe the frequent Sp... Read more
IOException is thrown while capturing a snapshot of a build in Memory Pr...
How to reproduce:1. Open attached project "RefocusingMemoryProfilerException.zip" and scene "Scene"2. Build And Run the application,... Read more
IL2CPP generated code calls "try-catch-finally" incorrectly creating wro...
Steps to reproduce:1. Open 'trycatchfinal' project2. Build for Android with IL2CPP3. Inspect the logcat Expected result: Finally blo... Read more
[XR][iOS][Cardboard] View in player fills only half of screen on iPad
1. Create a new project;2. Enable Virtual reality;3. Add Cardboard as VR SDK;4. Build and run on iPad. Expected result: the view fil... Read more
Chinese Text gets duplicated when deselected if not finished entering text
Reproduction steps: 1. Open "MinimalRepro" project and open "SampleScene" scene2. Enter Playmode3. In the Input Field write "test"4.... Read more
If "Marshal.PtrToStructure()" raises an exception, the Editor crashes
Reproduction steps: 1. Open "MarshallingSample.zip" project2. Enter Playmode Expected Result: Playmode enters successfullyActual Res... Read more
Unity editor crashes on NvFlexGetDataAftermath when launching Nvidia fle...
How to reproduce:1. Create an empty project2. Download and import Nvidia FleX from the asset store3. Launch any scene - Observe the ... Read more
OnCollisionEnter & Exit events fired for each individual collider on com...
Steps to reproduce:1. Download latest attached project(1111499-compositecollider.zip)2. Enter play mode3. Move "parent" gameobject t... Read more
Calling ScreenCapture.CaptureScreenshotAsTexture() screenshots active wi...
Steps to reproduce:1. Download and open the attached project2. Open scene "Main"3. Select GameObject "Screenshot maker"4. Open the c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size