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0
votes
Duplicate

Scripts are missing on gameobjects after refactoring class name in MonoD...

CodeEditors

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Mar 04, 2016

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Version/s: 5.3.3p2

- Add a script and attach it to any gameobject on the scene - Open this script in MonoDevelop - Refactor class name in the script to... Read more

0
votes
Fixed

Cannot undo Toggle bypass on an effect

Audio

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Mar 04, 2016

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Version/s: 5.3.3p2

Steps to reproduce : - create a new Audio Group - add an effect - click the dot next to it to Toggle bypass on that effect - press ... Read more

0
votes
Fixed

[GraphicsAPI] Shaders do not reimport when switching from an API where t...

Shaders

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Mar 04, 2016

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Version/s: 5.3.3p2

When switching from GLCore to OpenGL2 and some shader functionality doesn’t work, switching back to GLCore won’t make the shader wor... Read more

0
votes
Fixed

[ImageEffects] DoF creates "ghosting" on objects within focal range when...

Image Effects

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Mar 04, 2016

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Version/s: 5.3.3p2

DoF creates "ghosting" on objects within focal range when against dark background. Repro Steps: 1) Open attached project and scene... Read more

0
votes
Fixed

[OSX] Fullscreen + scaling + MSAA frequent resizing causes screen artifacts

OpenGL

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Mar 04, 2016

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Version/s: 5.3.3p2

Project Steps: 1. Build & Run. (Builded player in ../Bin folder) 2. The player gong to resize itself every 2 seconds. 3. Take close... Read more

0
votes
By Design

[iOS] Marshalling enum is not working with IL2CPP and ARM64 when Marshal...

IL2CPP

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Mar 04, 2016

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Version/s: 5.4.0b7

Steps to reproduce: 1. Open attached project 2. Switch to iOS 3. Set scripting backend to IL2CPP and architecture to 'arm64' 4. Bui... Read more

0
votes
Fixed

[Android] Shader fails in OpenGLES 3.0 on Adreno 306 when comparing frag...

Android

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Mar 04, 2016

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Version/s: 5.4.0b8

To reproduce: 1) Open attached project and scene.unity in it 2) Make sure in Player Settings OpenGLES 3.0 is forced or Automatic is ... Read more

0
votes
Duplicate

[WebGL] crackles when playing short audio clip often

WebGL

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Mar 04, 2016

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Version/s: 5.3.3p2

-e: see title, weird noises when playing in WebGL but fine in Editor and standalone -repro: --open attached scene in editor --enter... Read more

0
votes
Fixed

[ImageEffects][OpenGL] DoF Bokeh on GLES crashes editor/player in "SetCo...

OpenGL

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Mar 04, 2016

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Version/s: 5.3.3p2

The following crashes editor: 1) Adding a bokeh texture whilst running editor in GLES 2) Switching editor to GLES whilst a Bokeh tex... Read more

0
votes
Fixed

[ImageEffects] Depth of Field Bokeh values all minimum = "Inverse Bokeh

Image Effects

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Mar 04, 2016

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Version/s: 5.3.3p2

Using minimum values for Bokeh's Intensity, Threshold and Spawn Heuristic variables results in an inverse Bokeh effect. 2. How we c... Read more

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