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When building to WebGL, the helper data gets written to a subdirectory o...
To reproduce this issue: 1. Create a new project 2. Build an empty scene on WebGL to a folder outside of the project folder 3. Noti... Read more
Errors thrown when adding UI components to object after removing Rect Tr...
To reproduce: 1. Create new project 2. Add Canvas to scene 3. Add Empty child object to Canvas 4. Remove Rect Transform from empty ... Read more
Scene View search does not work properly with Unity UI objects
To reproduce: 1. Open attached project 2. Open Widgets scene 3. Type "button" in the search field of the scene view 4. Notice that ... Read more
Plugins with the same name prevent builds
In this example the protobuf plugin included in the project prevents a WP8 build if there a protobuf plugin for iOS is also included... Read more
some sprites rendered white during mass instantiation
-e: see title -repro: --open test scene form attached project --run in editor and see all the sprites being rendered properly --bui... Read more
Screen.dpi has incorrect value on Windows Phone 8.1
Steps to reproduce: 1. Download attached project 2. Build and run it as WP8 application. Take a note of reported Screen.dpi 3. Rebui... Read more
Landscape oriented apps use wrong splash screens on iOS8
Landscape oriented apps use Retina3.5 (960x640) splash on iPhone 5/5s with iOS8 instead of 11360x640. Workaround can be found in thr... Read more
crash with external dll usage
-e: the scene uses some external dll for xml stuff which crashes editor and the webgl the way it is presented -repro: --open scene ... Read more
When changing Anchor Presets the Position value is getting off every cyc...
To reproduce: 1. Create new project 2. Add UI->Text game object to scene 3. Select it 4. Change Anchor Presets to left and back to... Read more
Native rendering plugin example does not work on D3D11
The Unity manual includes sample code for doing native rendering via a plugin. The example works in D3D9 but not in D3D11. This is... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scene view audio toggle doesn't work after disabling and enabling audio source component with audio random container
- Pitch changes while paused messes up scheduling of the audio random container
- Crash on detail::ComputeShaderSnippetKey when entering the Play mode
- Unable to interact with Material Inspector window when creating a new Material and renaming it
- Shadow artifact is cast onto GameObjects in the Scene view when the Scene view lighting is disabled