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1
votes
Won't Fix

[Android] [Unity remote 4] compass input returns 0

Android

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Feb 27, 2016

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Version/s: 5.3.1f1

To reproduce:1) Open the attached project2) Open Unity remote 4 on android device3) Play the scene 1, notice that it returns all zer... Read more

3
votes
Duplicate

Fullscreen Windows Standalone player opens on first monitor instead of m...

Deployment Management

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Feb 26, 2016

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Version/s: 5.3.3f1

Fullscreen Windows Standalone player opens on first display instead of main display. https://oc.unity3d.com/index.php/s/2t42IbZjkdvS... Read more

0
votes
Fixed

[iOS] Application crashes after an appended build when using Cardboard S...

iOS

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Feb 26, 2016

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Version/s: 5.3.2f1

Steps to reproduce: 1. Open attached project2. Open 'DemoScene' (Assets/Cardboard/DemoScene)3. Build the project for iOS4. Build the... Read more

0
votes
By Design

[Json]JsonUtility.ToJson() does not return data of class inside DLL in J...

Serialization

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Feb 26, 2016

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Version/s: 5.3.3f1

Steps to reproduce:1. Open attached project.2. Open script named "Test".3. Notice that Start() method is trying to return data of cl... Read more

0
votes
Duplicate

[InputField] Cannot reenter leading decimal point in "InputField"

UI

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Feb 26, 2016

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Version/s: 5.3.2f1

Steps to reproduce:1. Open project attached and Open scene "Test". In "Hierarchy" window notice "InputField" component.2. Click the ... Read more

0
votes
Won't Fix

Crash in s_SkinVertices4Bones_Tangents_NEON_loop when reloading mesh

iOS

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Feb 26, 2016

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Version/s: 5.3.1p2

How to reproduce: 1. Open attached project2. Build to iOS and run- There should be two characters displayed in the app- After a coup... Read more

0
votes
Fixed

[HLSLcc] InterlockedAdd on RWByteAddressBuffer crashes the compiler

OpenGL

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Feb 26, 2016

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Version/s: 5.3.2f1

Doint an InterlockedAdd on a RWByteAddressBuffer results in shader compilation bugs: "Compute Shader compiler: internal error compil... Read more

0
votes
By Design

[Mesh] Normals changes when mesh is imported and rendered in Unity

Graphics - General

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Feb 26, 2016

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Version/s: 5.3.3f1

Reproduction steps1. Open attached project.2. Open and play "scenes > main" scene.3. Notice the black eyelids on the "leprechaun"... Read more

0
votes
Fixed

render errors in sprite packer

2D

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Feb 26, 2016

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Version/s: 5.3.2p4

-e: packing the sprites in the attached project shows a lot of artifacts in the sprite packer -repro:--open attached project (see us... Read more

0
votes
Not Reproducible

[Edge] Infinity is displayed as 0.

WebGL

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Feb 26, 2016

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Version/s: 5.3.3f1

Steps to reproduce.1. Build and run attached project.2. Open it in MS Edge.3. Click on button "Normal Infinity.".4. On the left box ... Read more

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