Search Issue Tracker
Crash in UI::CanvasRenderer::SyncTransform when playing scene after edit...
To reproduce: 1. Open Client4.zip project 2. Open Start.unity 3. Open UIConflict.unity 4. Open Start.unity 5. Push play 6. Edi... Read more
[RectMask2D] When contents of Scroll View are disabled and enabled again...
Reproduction steps: 1. Open attached project 2. Open and play the "TestScene" scene 3. Scroll down to the bottom (until you'll see E... Read more
Can't get accurate transform.position of a Grid-Set RectTransform in Awa...
How to reproduce: - Open MainScene from the attached project - Turn on Play Mode - Camera should locate to an offset Z position from... Read more
[Shaders] New procedural skydome materials do not match the default valu...
Creating a new procedural skydome material after opening the editor in one color space and changing it to the other (i.e. open in li... Read more
[Retina] Dragging Editor window from Retina Display causes UI corruption
1. Maximize Unity Editor on Retina display. 2. Drag it to non-retina display. 3. Fonts are enlarged (see gif attached). if you ma... Read more
[Editor][LightingWindow] Atlas Size dropbox in Baked GI component is dup...
Repro Steps: 1) Open any project 2) Go to Lighting window 3) Notice there are two dropboxes of Atlas size in the Baked GI (see image... Read more
Player Setting "Virtual Reality Supported" is shared cross-platform
In the Player Settings, "Virtual Reality Supported" is shared between multiple platforms. This isn't necessarily desirable, as on st... Read more
WWW.GetAudioClip outputs an empty error message in console
Reproduction steps: 1. Open the attached project 2. Open scene "New Scene" 3. Play 4. Notice that console outputs an empty error mes... Read more
[Shuriken] Gradient editor alpha slider is unusable
Steps to reproduce: 1. Create new project. 2. Create new particle system. 3. Check flag on Color over Lifetime. 4. Open gradient ed... Read more
[Shuriken] Crash with nested SubEmitter particles when screen is moved a...
Scene with multiple nested SubEmitters occasionally crashes when the editor/player window is moved rapidly during the time the final... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text is unreadable when DLSS is applied to the Canvas with Render Mode set to World Space
- NullReferenceException errors appear in the Console when changing the values of Visual Effect Control Clip Events' Attributes
- Crash on TextCore::OTL_TableReader::GetOpenTypeLayoutTables when using Japanese Font as TMP Fallback
- TreeView.AddItem performance regression when opening EditorWindow
- Shadows are not visible in Player when using DX12 with Forward+ or Deferred+ rendering in URP