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[Sprite Atlassing] Importing a psd as an Advanced Single Sprite results ...
Steps to reproduce:1) Create a new project.2) Import the attached .psd file (9head.psd).3) In the import settings, set the Texture T... Read more
[AudioReverbZone] Changing Reverb Preset via script has no effect on audio
How to reproduce:1. Open the attached project2. Open and play ReverbTest1 scene3. Hit tab to change AudioReverbZone.reverbPreset4. L... Read more
[Android] Changing resolution Screen.SetResolution results in game freezing
Reproduction steps:1) Open attached project "ScreenResWithSpinningCube"2) Build and run on Android--- White cube should spin, but it... Read more
Directional Light Shadow Flickers on non static objects in Deferred rend...
How to reproduce: 1. Create a new project.2. Create a Plane and a Cube and set them as Static. Move the cube above the Plane so you ... Read more
OVROverlay position is not fixed when Game view is deatached from main w...
Steps to reproduce:1. Download and open attached project "overlayVR.7z"2. Open scene "aaa"3. Makes sure VR mode is on in Player sett... Read more
Terrain lightmap is corrupt with build errors
Lightmaps are corrupted and covered in artifacts with 'terrainInstanceHashes.find (it->instanceID) != terrainInstanceHashes.end (... Read more
Trying to close editor while UnityWebRequest is still active freezes the...
Steps to reproduce: 1. Open attached project2. Click 'EditorUnityWebRequest/Test' menu item3. While the request is not finished, try... Read more
Application crashes when using Input.Location.Start() on Android 5.0 or ...
Reproduction steps:1. Open the attached project2. On Android devices turn on location3. Build and run the project on Android device4... Read more
[UI] Larger font size and smaller scale text is sharper than default text
Steps to reproduce:1. Open attached project "blurry_text".2. Open "Untitled" scene.3. Notice how blurry default text(left side of th... Read more
Services window will always be maximized even when hovering over another...
Steps to reproduce : - create a new project and open the Services window- press Shift+Space to maximize it- unmaximize the window- h... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled