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Most Recent
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  • Most Recent
0
votes
Fixed

[VR] Reflections rendering in Mono

VR

-

Dec 14, 2015

-

Version/s: 5.2.1p3

Read more

0
votes
By Design

Baking any type of light creates artifacts in the lightmap

Progressive Lightmapper

-

Dec 14, 2015

-

Version/s: 5.2.1f1

BY DESIGN: The model had no UVs, they need to be generated Read more

2
votes
Won't Fix

{OSX}Event.current.use() causes error when used in OnDrawGizmosSelected(...

IMGUI

-

Dec 14, 2015

-

Version/s: 5.3.0f4

Reproduction steps: 1) Run users project, and enter the test scene (on Mac!) 2) Selected "Select Me!" object in the hierarchy window... Read more

0
votes
Won't Fix

Event window does not update content when changing animation

Animation Window

-

Dec 14, 2015

-

Version/s: 5.4.0a6

Event window does not update content when changing animation Create two animations with an event each. Each event should refer to t... Read more

0
votes
Fixed

DontDestroyOnLoad executed in edit mode makes GameObject disappear from ...

Scene Hierarchy

-

Dec 14, 2015

-

Version/s: 5.3.0f2

How to reproduce: 1. Open the attached project 2. Create empty game object in the scene 3. Drag SceneManager.cs script to it 4. Noti... Read more

0
votes
Fixed

[WSA] Product name containing an apostrophe sign causes issues in App.xa...

Windows Store Apps

-

Dec 14, 2015

-

Version/s: 5.3.0f4

In "Player Settings" using "Product Name" with an apostrophe (example: User's Project), causes issues in App.xaml.cs and MainPage.xa... Read more

0
votes
Fixed

Event window does not refresh when Unity retrieves focus, and stays white

Animation Window

-

Dec 14, 2015

-

Version/s: 5.4.0a6

Open Animation Window Add an event Double-click event to open event window Select another application Go back to Unity Window is w... Read more

0
votes
By Design

WWW.audioClip does not recognize audio type from S3 urls

Networking

-

Dec 14, 2015

-

Version/s: 5.3.0f4

Repro steps: 1) Open my attached project and the only scene in it 2) Play the scene 3) Notice the error that it was unable to determ... Read more

0
votes
Fixed

The NavMesh Surface Build Volume is visible when the component is off or...

AI

-

Dec 14, 2015

-

Version/s: 5.4.0a6

The NavMesh Surface Build Volume is visible when the component is off or when the component is deselected To reproduce: 1. Open att... Read more

0
votes
Duplicate

Moving child from deleted prefab in hierarchy crashes Unity

Assets Management

-

Dec 14, 2015

-

Version/s: 5.3.0f4

How reproduce: 1. Create a new project 2. Create a game object with child in hierarchy 3. Make a prefab of it by dragging to the Pro... Read more

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