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Fixed in 5.3.3

Votes

0

Found in

5.3.0f2

Issue ID

754127

Regression

Yes

DontDestroyOnLoad executed in edit mode makes GameObject disappear from hierarchy

Scene Hierarchy

-

How to reproduce:
1. Open the attached project
2. Create empty game object in the scene
3. Drag SceneManager.cs script to it
4. Notice that game object disappeared
5. If DontDestroyOnLoad is commented, game object doesn't disappear

Not reproducible: 5.2.4f1

Comments (3)

  1. C09f9b89bd30c527fa0e6b1d61d40bc4?d=mm

    Arkaid

    Mar 15, 2016 05:20

    Not fixed. Still buggy in 5.3.3, running in Editor mode (haven't checked runtime)

  2. Abcd8bbe253e1652b1b32d08c794c61c?d=mm

    XGT08

    Jan 15, 2016 17:52

    Same here. Having the same problem. This wasn't going on in 5.2.1.

  3. 4bd9826d7190677f306ad2cdf4e70b47?d=mm

    Jake L.

    Jan 03, 2016 12:51

    Bug still present in 5.3.1

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