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A lot of "TMP.GenerateText" calls when enabling and disabling "Canvas" C...
Reproduction steps:1. Open the attached “repro_IN-49860.zip“ project2. Open the Profiler (Window > Analysis > Profiler)3. Pres... Read more
[HDRP][XR] An Image artifact is produced in Game View when entering Play...
Steps to reproduce:1. Open the attached user's project "2023-beta-test - Copy.zip"2. Open "SampleSceneHair.unity"3. Connect Quest 2 ... Read more
Crash on mono_method_to_ir when running a specific Test Runner test
Reproduction steps:1. Open the attached project “TestCrash”2. Open Window > General > Test Runner Window3. Run All Play Mode t... Read more
"CreateSerializedAsset is not supported while importing in a slave" is t...
How to reproduce:1. Open the attached project "StandaloneProfilerBugs.zip"2. Open Window>Analysis>Profiler (Standalone Process... Read more
[General] AsyncOperation returned by Screen.MoveMainWindowTo never trigg...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Build And Run4. In... Read more
Freeze/Crash on DynamicHeapAllocator::Allocate when Webcam is used in th...
Reproduction steps:1. Open the attached “WebCamRepro” project2. Open the “badwebcam” Scene3. Enter the Play Mode4. Open another app ... Read more
Shader warnings in 'lightlistbuild' are thrown after creating 3D HDRP te...
{}Reproduction steps{}: Create a new template project "3D Sample Scene (HDRP)" or "3D (HDRP)" {}Expected result{}: No errors or warn... Read more
Crash on DestroyRemovedGameObjects when opening a specific scene
Reproduction steps:1. Open the attached project “CrashRepro“2. Open “SCENENAME“ scene Expected result: Scene opensActual result: Edi... Read more
Physics debug display for cylinder colliders is drawn incorrectly at cer...
Reproduction steps:1. Open the “CylinderDebug” project2. Open the “scene“ scene3. Enter Play Mode4. In the Scene view observe the dr... Read more
Crash in CollectManagedImportDependencyGetters inside OpenScene in batch...
Every time this project tries to run its build script from inside Jenkins on 2022.3.0+, it crashes with the below callstack. It upgr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names