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Create account links to old accounts page
Repro:1. Launch editor2. From the Welcome screen choose to Create account3. Observe that you're moved to https://accounts-staging.un... Read more
Building WebGL with Crash Reporting throws UnusedBytecodeStripper2 excep...
Building a project in WebGL with UnityCrashLog.unitypackage and Unity Performance Reporting throws 'UnusedBytecodeStripper2.exe did ... Read more
[Memory] - 5.4 : Unity crashed when leaving play mode
Description:Crash after leaving play mode, unsure of the exact cause. User is getting a different crash then the crash I get. I get ... Read more
Crashes when "Open Project" between projects of different Unity 5.3.5x v...
Reproduction Steps:1. Open User's or any other project in Unity 5.3.5f12. Close the project3. Open Any other project in Unity 5.3.5p... Read more
Images still being rendered if their alpha channel is set to 0
Steps to reproduce : 1) Download attached project "TestUI.zip" and open in Unity 5.4.x .2) Open Profiler and press Play.Check in Ren... Read more
[Anim] Blend Tree preview, blend control (red line) click offset
When previewing a Blend Tree, clicking the red line (blend control red line in the Inspector preview) makes the red line jump to the... Read more
[Shuriken] ParticleSystem.Simulate is ahead in time compared to animatio...
Steps to reproduce: 1. Download and import attached project. (SimulationTime_Repro_803676.zip)2. Open scene: main3. Press play.4. In... Read more
[Windows] WWW does not support IPv6 urls
Steps to reproduce:1) Setup local python server with IPv6 support1. Install Python 3.52. Setup Environment variable path so you can ... Read more
[Shift Key]Keyboard events are registered incorrectly when using dual "S...
Steps to reproduce:1. Open attached project.2. Enter the Play mode.3. Press and hold left "Shift" key and notice that the "Console" ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled