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"Assertion failed on expression: 'fidA != fidB'" error is thrown when us...
How to reproduce:1. Open the attached “Assertion Failed FidB FidA” project2. Navigate to Assets>HDRP>Scene3. Open the “Abandon... Read more
UI Builder's Canvas stays blue when a Visual Element within its bounds w...
How to reproduce:1. Open the attached project "UIToolkitCanvas"2. Open the "Test" UI Document3. Make sure the "Canvas Background" is... Read more
Tiny unscaledDeltaTimes (~1e-5 s) happen randomly in the iOS/Android Player
Steps to reproduce:1. Open the attached “IN-125290“ project2. Build and Run the Android or iOS Player3. Observe the debug window ins... Read more
Terrain heightmap loses precision on Android and iOS when the heightmap ...
Reproduction steps:1. Open the attached “IN-125345“ project2. Switch to the iOS or Android Build Platform3. Run the included play-mo... Read more
[Linux] Broken icon when creating new Simple Graph Asset in Project window
Steps to reproduce:1. Create new Unity project2. Import provided script to the project “NewMonoBehaviourScript.cs”3. Create Simple G... Read more
[VFX Graph] Discrepency between Quad and Mesh Output
Steps to reproduce: Open an HDRP project. Import the provided package. Open the scene named {}Chelou{}. Open the VFX asset called {}... Read more
Caret is placed after the first character in the string when using the H...
How to reproduce: Create and open a new project Write “ test “ (including the spaces) in any text input in the Editor Place the care... Read more
"IMGUIContainer cannot be used in a runtime panel." errors are not clear
How to reproduce:1. Open the attached "uiToolkitEditor" project2. Open the "Test" UI Document3. Open the "Test" Scene4. Observe the ... Read more
Number of SRP renderpass subpasses is limited to 8
Steps to reproduce:1. Open attached user's project "bug-renderpass-limit.zip"2. Open the "SampleScene.unity" Scene and enter Play Mo... Read more
"Assertion failed" and "ArgumentNullException" errors when selecting a G...
Reproduction steps:1. Open the attached “IN-125833.zip” project2. Open the “SampleScene”3. From the Project window, select “PC_Rende... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Weight Brush Overlay text is clipped in Sprite Editor
- GameObject Transform scale values reset to their previously saved values when proportions are constrained and certain decimal values are entered in the Inspector
- Asset thumbnails in the Project window stay white when a referenced texture file is deleted and restored
- Crash on PersistentManager::ReadObjectThreaded when calling AssetDatabase.ForceReserializeAssets() multiple times in a row
- Scene becomes dirty when first opening an HDRP Template project