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0
votes
Fixed

Microphone channels return 0 in Untiy 5.6 Beta

Audio

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Feb 25, 2017

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Version/s: 5.6.0b8

Reproduction Steps:1. Import attached project.2. Open "Test" scene.3. Enter Play mode.4. Observe console. Expected result: Console p... Read more

0
votes
Fixed

Texture Importer fails to resize tga textures when Max size property is ...

2D

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Feb 25, 2017

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Version/s: 5.6.0b9

Unchecking "Override for PC, Max & Linux Standalone" flag in "PC, Max & Linux Standalone settings" should fix the problem. Read more

2
votes
Fixed

GetObject failed to find Object for Library Representation is thrown whe...

Graphics - General

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Jul 27, 2017

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Version/s: 5.6.3f1

Steps to reproduce:1. Create a new project2. Add the SpatialMapping_room.obj to the Assets folder3. Go back to Unity and select the ... Read more

2
votes
Won't Fix

Object in the client snaps back to the last sync position after adding a...

Networking

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Jun 09, 2017

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Version/s: 5.6.0f3

To reproduce: 1. Open the project, attached by the user (authority_bug_919473.zip)2. Build and run the project for standalone3. In t... Read more

0
votes
Fixed

[SinglePassStereo] Singlepass stereo renders black on Standalone Player ...

VR

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Apr 18, 2017

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Version/s: 5.6.0p2

[SinglePassStereo] Singlepass stereo renders black on Standalone Player and in Editor 2. How we can reproduce it using the example y... Read more

0
votes
Fixed

Unity crashes at GfxDeviceD3D11Base::BindBuffersForDraw when LinerRender...

Visual Effects - Legacy

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Dec 10, 2017

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Version/s: 5.6.3p1

How to reproduce:1. Open given Unity project2. Enter "main" scene3. Enter play mode4. Unity crashed Reproducible with: 5.5.5p1, 5.6.... Read more

5
votes
By Design

[Android] Texture.GetNativeTexturePtr always returns 0 for dynamically c...

Android

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May 09, 2017

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Version/s: 5.6.0p2

To reproduce: 1. Download and open "JustPlainOldVulkan.zip" project.2. Open "Test" scene.3. Add "GetNativeTexturePtr.cs" script to S... Read more

0
votes
Not Reproducible

Unhandled NULL exception and crash in mecanim::skeleton::SkeletonPoseC w...

Animation

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Feb 26, 2017

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Version/s: 5.6.0b9

To reproduce:1. Open attached project (Most of the time editor crashes during project load)2. Open Funnel scene3. Press play Actual:... Read more

0
votes
Fixed

[Metal] Buffer is updated only once per frame when data is called twice

Shaders

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Feb 27, 2017

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Version/s: 5.6.0b7

Reproduction steps: 1. Open the attached project.2. Make sure Editor is running with Metal graphics API.3. Play the scene.- Only one... Read more

0
votes
By Design

LogAssert.Expect(LogType.Error, message) fails if frames were skipped

Unity Test Runner

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Jul 26, 2017

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Version/s: 5.6.1f1

How to reproduce:1. Open the "AssertError" project2. Open the Test Runner3. Run tests, "Test" fails Expected result: "Test" test sho... Read more

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