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Fixed in 2017.1.0f3

Votes

0

Found in

5.6.0b7

Issue ID

885392

Regression

No

[Metal] Buffer is updated only once per frame when data is called twice

Shaders

-

Reproduction steps:

1. Open the attached project.
2. Make sure Editor is running with Metal graphics API.
3. Play the scene.
- Only one out of two triangles is updated (Screenshots attached).

Notes:
- Uncheck the "Use One Compute Buffer Per Call" checkbox on the "Minimum Draw Procedural" script attached to the "Quad" game object to see the desired behavior.

Reproduced with:
5.6.0b1, 5.6.0b10, 2017.1.0a2
OSX Editor, iOS
Metal

Not reproducible with:
Windows Editor
DX11

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