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TextMesh normals & dynamic batching issue
Dynamic batching does not work correctly with TextMesh shader - if dynamic batching is enabled rotated text is not rendered correctl... Read more
Animation playback should stop when clicking to change current frame
Animation playback should stop when clicking to change current frame. Repro:- Select any game object with animation.- Press on the p... Read more
Personal License cannot be activated in 5.4.0b10 online
We cannot activate Personal License in 5.4.0b10 online. How we can reproduce it using the example you attached0. Disable all Unity L... Read more
Memory snapshot profiler is broken on 5.4
This is related to UnityEngine.Object optimization: in 5.4, m_InstanceID field was removed from it. The memory profiler throws excep... Read more
[PaintTexture][SceneView] Normal map set on initial terrain texture disa...
Steps to repro: 1. Open Unity;2. Create new project;3. Import attached 'NormalMapTerrainBug' unitypackage;4. Open 'test' scene; 5. N... Read more
[ImageEffects] TCG Channel Mixer is backwards
TCG Channel Mixer is backwards, like the "Channel" is input not output. Add .5 blue to red channel and red channel becomes more blue... Read more
il2cpp allocates managed memory where Mono doesn't
il2cpp allocates managed memory where Mono doesn't If the attached project is run on iOS, once with Mono and once with il2cpp. Depen... Read more
Incorrect camera offscreen calculation
Reproduction steps:1. Open the attached project (Repro.zip)2. Open scene "New Scene"3. Play4. Using arrow keys rotate the object and... Read more
Baking NavMesh for multiple scenes doesn't delete old NavMeshs
Baking NavMesh for multiple scenes doesn't delete old NavMeshs - Load two scenes with baked navmesh (for each scene separately) addi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- Module installation fails with "Download failed: Validation Failed" errors when using beta.2 Hub version
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Shader Graph Category dropdown cannot be expanded/collapsed when clicking on the text
- Different text alignment in the column header in Entities "System" window