Search Issue Tracker

2
votes
Won't Fix

Error when expanding the gameobjects in the Hierarchy for Layout Groups ...

UI

-

Jun 22, 2016

-

Version/s: 5.4.0b22

Steps to reproduce : - open the UI Sample project- open the Layout Groups scene and press play- select an object in the Hierarchy an... Read more

0
votes
Duplicate

SetRenderTarget drawing a fullscreen quad not working correctly (MVP->VP...

Graphics - General

-

Jun 22, 2016

-

Version/s: 5.4.0b22

Steps to reproduce : 1) Download attached project "full_screen_quad_issue.zip" and open in Unity.2) open scene "scene" and press pla... Read more

4
votes
Fixed

[VR][Gear VR] Using Anti Aliasing causes screen flicker with Gear VR

VR

-

Jun 22, 2016

-

Version/s: 5.4.0b22

To reproduce:1) Open attached project2) Make sure AA in quality settings is not disabled3) Build and run for GearVR (make sure you h... Read more

0
votes
Duplicate

[Optimize Game Objects] Animated meshes causes scaling issues in Play mode

Animation

-

Jun 22, 2016

-

Version/s: 5.4.0b22

Steps to reproduce: 1) Download attached project "OptimizeGameObjects.zip" and open in Unity.2) Open scene "Test" and press Play.3) ... Read more

0
votes
Not Reproducible

Only 1/4 of compute buffer created with the flag ComputeBufferType.Indir...

Shaders

-

Jun 22, 2016

-

Version/s: 5.4.0b17

To reproduce:1. Open attached project2. Play the scene "TestScene"3. See the log, the buffer created with the IndirectArguments type... Read more

0
votes
Fixed

[BuildPipeline] Post processing callbacks still have previous platform p...

Scripting

-

Jun 22, 2016

-

Version/s: 5.3.5p4

Reproduction steps:1) Open attached project2) Go to Build Settings3) Switch to Android or iOS platform4) Clear the console5) Switch ... Read more

0
votes
Duplicate

Particle.Stop() shows wrong state

Shuriken

-

Jun 22, 2016

-

Version/s: 5.4.0b22

Steps to reproduce(not always reproducible):1. Open "TestScene" project in Unity 5.4.0b23.2. Press play button in toolbar.3. Hold ar... Read more

0
votes
By Design

Compute Buffer created with the flag IndirectArguments cannot be bound a...

Shaders

-

Jun 22, 2016

-

Version/s: 5.4.0b17

To reproduce:1. Open attached project2. Play scene3. See the log Reproducible: 5.5.0a2, 5.4.0b23, 5.3.5p5, 5.2.5f1 Read more

0
votes
Duplicate

Scripts in Standard Assets folder are recompiled everytime

Mono

-

Jun 22, 2016

-

Version/s: 5.3.5f1

Steps to reproduce:1. Open the attached project "ScriptRecompileTest.zip"2. See compilation warnings. (1)3. Edit the script "Test".4... Read more

0
votes
Fixed

Using uScript results in errors

Mono

-

Jun 22, 2016

-

Version/s: 5.4.0b22

Steps to reproduce:1. Open the attached project.2. Open scene 'Test'.3. In the Hierarchy press 'Test_ShowFPS' When the object is sel... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.