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RectTransform preview does not update image appearance
1.Open project2.Choose Image gameobject3.Activate RectTransform tool (press T)4.Try to change RectTransform size (Activate preview)5... Read more
Animated Substance and Particles freezes build
How to reproduce:1. Open attached project and the only scene in it.2. Build the project.3. Run it and wait until it freezes (it shou... Read more
If you are trying to create project with existent on the web site name t...
What happenedWhen you are trying to create project with existent on the web site name then you will get error in Connect window How ... Read more
Scene View Camera movement issues with Russian keyboard layout
Steps to reproduce:1. Add Russian keyboard layout (IMPORTANT)2. Create new project3. Switch to keyboard layout to Russian4. Select a... Read more
Crash on DirectorManager::OnShutdownBeforeObjectCleanup when closing Un...
Steps to reproduce:1. Open "Tutorial" project2. Move any object in scene view3. Close Unity with close button and press "save" Resul... Read more
Unity crashes in : SetParticleSystemIndex when adjusting Soft Particles ...
Steps to reproduce: 1) Download project "The Immortals.zip" and open in Unity.2) Open scene "immortals_test" and press Play.3) In Hi... Read more
Spotlight not casting shadows in particular height(Y axis)
Steps to reproduce: 1) Download attached project "ilyaexp.zip" and open in Unity.2) Open scene "ilya1".3) In Scene view notice that ... Read more
[Shuriken] Simulating particle system in scene view stops it after certa...
Steps to reproduce: 1. Download and import attached project. (Simulation.zip)2. Open scene: main3. Click on particle system.4. Watch... Read more
[Shuriken] Effect shown in playback time is cut off
How to reproduce:1. Extract and open the attached project "Playback Time Bug".2. In the Assets find Raw_Emitted_BreakParticle prefab... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS