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Error when expanding the gameobjects in the Hierarchy for Layout Groups ...
Steps to reproduce : - open the UI Sample project- open the Layout Groups scene and press play- select an object in the Hierarchy an... Read more
SetRenderTarget drawing a fullscreen quad not working correctly (MVP->VP...
Steps to reproduce : 1) Download attached project "full_screen_quad_issue.zip" and open in Unity.2) open scene "scene" and press pla... Read more
[VR][Gear VR] Using Anti Aliasing causes screen flicker with Gear VR
To reproduce:1) Open attached project2) Make sure AA in quality settings is not disabled3) Build and run for GearVR (make sure you h... Read more
[Optimize Game Objects] Animated meshes causes scaling issues in Play mode
Steps to reproduce: 1) Download attached project "OptimizeGameObjects.zip" and open in Unity.2) Open scene "Test" and press Play.3) ... Read more
Only 1/4 of compute buffer created with the flag ComputeBufferType.Indir...
To reproduce:1. Open attached project2. Play the scene "TestScene"3. See the log, the buffer created with the IndirectArguments type... Read more
[BuildPipeline] Post processing callbacks still have previous platform p...
Reproduction steps:1) Open attached project2) Go to Build Settings3) Switch to Android or iOS platform4) Clear the console5) Switch ... Read more
Particle.Stop() shows wrong state
Steps to reproduce(not always reproducible):1. Open "TestScene" project in Unity 5.4.0b23.2. Press play button in toolbar.3. Hold ar... Read more
Compute Buffer created with the flag IndirectArguments cannot be bound a...
To reproduce:1. Open attached project2. Play scene3. See the log Reproducible: 5.5.0a2, 5.4.0b23, 5.3.5p5, 5.2.5f1 Read more
Scripts in Standard Assets folder are recompiled everytime
Steps to reproduce:1. Open the attached project "ScriptRecompileTest.zip"2. See compilation warnings. (1)3. Edit the script "Test".4... Read more
Using uScript results in errors
Steps to reproduce:1. Open the attached project.2. Open scene 'Test'.3. In the Hierarchy press 'Test_ShowFPS' When the object is sel... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping