Search Issue Tracker
By Design
Votes
0
Found in
4.6.0b20
Issue ID
639402
Regression
No
UI Toggle: onValueChanged is called with True even when value isn't changed
To reproduce:
1. Open attached project
2. Open ToggleTest scene
3. Press play
4. Click on Toggle 1
5. Notice that onValueChanged is called with True
Comments (2)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android][iOS][UnityPlayerActivity] Legacy InputField.onEndEdit is not called when ending text edit
- Transform corruption and/or crash on PhysX::CreateCharacterController when spawning physics objects into Prefab stages
- UNITY_EDITOR data is Serialized into AssetBundle when building on the active Build Target
- "TLS Allocator ALLOC_TEMP_TLS, underlying allocator ALLOC_TEMP_MAIN has unfreed allocations..." error when changing the Packages "Cache Location" folder
- CompilationPipeline.assemblyCompilationFinished() hangs unity when reloading domain
EllinaHarks
Sep 03, 2021 21:01
How can you tell us a wrong-named method is "by design" ????
Dover8
Jan 06, 2015 15:21
Why would you make this a feature by design? Doing so prevents us from having a function that is called based on the status of a toggle group as the user can reselect the already selected toggle and incorrectly invoke the method.