Search Issue Tracker
Not Reproducible
Votes
0
Found in
4.6.0b20
Issue ID
639131
Regression
No
UI elements to not be properly hidden when SetActive(false) when having a ScrollRect component
Steps to reproduce :
- create a script and set gameObject.SetActive(false) in Awake()
- create two UI elemens (e.g. a Scrollbar and an Image)
- add the script to the Scrollbar an and a Scrollrect component to the the Image
- press play and notice the Scrollbar is not hidden
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Add comment