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0
votes
Duplicate

[ShaderCompiler] Internal error communicating with the shader compiler p...

OpenGL

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Jun 04, 2016

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Version/s: 5.3.5f1

Reproduction steps:1. Open attached project.2. Select "RainSplash_Bug" shader.3. Select "Custom > OpenGLCore" in a compiled code ... Read more

0
votes
Duplicate

[UI] Ui panel doesn't synchronize with game view when aspect ratio is ch...

UI

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Jun 04, 2016

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Version/s: 5.4.0b20

Steps to reproduce:1. Open "Scene-Game view bug" project in 5.4.0b20 unity version.--- Note that there is a panel with text in the s... Read more

0
votes
By Design

SetParent(null) causing sub-object to call OnEnabled

Scripting

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Jun 04, 2016

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Version/s: 5.3.5p2

To reproduce:1. Open attached project2. Open profiler set it to deep profile3. Run EditorMap scene4. Move around the map5. Notice sp... Read more

0
votes
Fixed

[Sprite Atlassing] Importing a psd as an Advanced Single Sprite results ...

2D

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Jun 04, 2016

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Version/s: 5.3.4f1

Steps to reproduce:1) Create a new project.2) Import the attached .psd file (9head.psd).3) In the import settings, set the Texture T... Read more

0
votes
Fixed

[AudioReverbZone] Changing Reverb Preset via script has no effect on audio

Audio

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Jun 03, 2016

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Version/s: 5.3.4f1

How to reproduce:1. Open the attached project2. Open and play ReverbTest1 scene3. Hit tab to change AudioReverbZone.reverbPreset4. L... Read more

5
votes
Fixed

[Android] Changing resolution Screen.SetResolution results in game freezing

Android

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Jun 03, 2016

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Version/s: 5.3.5p2

Reproduction steps:1) Open attached project "ScreenResWithSpinningCube"2) Build and run on Android--- White cube should spin, but it... Read more

0
votes
Fixed

Directional Light Shadow Flickers on non static objects in Deferred rend...

Shadows/Lights

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Jun 03, 2016

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Version/s: 5.4.0b20

How to reproduce: 1. Create a new project.2. Create a Plane and a Cube and set them as Static. Move the cube above the Plane so you ... Read more

0
votes
Won't Fix

OVROverlay position is not fixed when Game view is deatached from main w...

Graphics - General

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Jun 03, 2016

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Version/s: 5.3.4p6

Steps to reproduce:1. Download and open attached project "overlayVR.7z"2. Open scene "aaa"3. Makes sure VR mode is on in Player sett... Read more

0
votes
Fixed

Terrain lightmap is corrupt with build errors

Progressive Lightmapper

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Jun 03, 2016

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Version/s: 5.4.0b18

Lightmaps are corrupted and covered in artifacts with 'terrainInstanceHashes.find (it->instanceID) != terrainInstanceHashes.end (... Read more

0
votes
Duplicate

Trying to close editor while UnityWebRequest is still active freezes the...

Networking

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Jun 03, 2016

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Version/s: 5.3.5p2

Steps to reproduce: 1. Open attached project2. Click 'EditorUnityWebRequest/Test' menu item3. While the request is not finished, try... Read more

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