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NetworkTransform does not autodetect CharacterController
When a NetworkTransform is added to a gameObject is detects Rigidbody and Rigidbody2D components and sets the SyncTransformMode to m... Read more
SyncVars dont work with script inheritance
SyncVars dont work with script inheritance. The code generation for SyncVars does not take into account custom serialization functio... Read more
No feedback when unable to add a scene to NetworkManager
No feedback when unable to add a scene to the Online Scene and Offline Scene slots of the NetworkManager. Read more
Editor freezes when creating cubemap
To reproduce: 1. Open attached project 2. Open the window in Window -> Video Games -> Marmo Sky Tool 3. Click on render 4. The edit... Read more
Plugin crash on quitting viking village scene
-e: when playing the viking scene and quitting the plugin crashes -tested Win7, FF & Chrome -repro --get viking village from Asset... Read more
[Texture] EditorUtility.CompressTexture() function does not work, import...
Reproduction steps: 1. Open attached project "CompressionProblem" 2. Reimport "BigTree_bark_diffuse" texture 3. In the Console windo... Read more
[ReflectionProbes] Box Projection fails on iOS
To Reproduce: 1. Open the Main scene file. 2. Observe that box projection works in editor 3. Built to iOS and deploy to the device.... Read more
[NavMeshObstacle] Object orientation changes cause re-carving of NavMesh
Steps to reproduce: 1. Open attached project 2. Open scene 'scene' 3. Enter play mode and open scene view (with play mode on) 4. Se... Read more
Constructor for nullable types fails to instantiate object in IL2CPP
-e: Constructor for nullable types fails to instantiate object in IL2CPP The mono version of this test project works fine printing ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material