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2
votes
Fixed

ScriptableObject data types in asset bundle variants lose references in ...

Asset Loading

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Apr 08, 2016

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Version/s: 5.4.0b13

How to reproduce: 1. Open attached project 2. Open scene Loader.unity - Scene contains a gameobject which loads a specific asset b... Read more

0
votes
Fixed

[GearVR] Crashes 5.4.0b14

VR

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Apr 08, 2016

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Version/s: 5.4.0b14

GearVR projects crash on B14 when deployed to phone. 2. How we can reproduce it using the example you attached 1) Download or creat... Read more

0
votes
By Design

[Delegates] null Delegate.Target == null returns false

Mono

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Apr 08, 2016

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Version/s: 5.3.3f1

Steps to reproduce: 1. open users attached project 2. make new gameObject 3. attach "delegateTargetTest" script 4. play scene - Che... Read more

0
votes
By Design

.csproj file is missing 'Analyzer' packages after Assets are loaded

Asset Import

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Apr 08, 2016

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Version/s: 5.3.3p1

Steps to reproduce: 1. Unzip the attached project "TestCreate" 2. Locate the TestCreate.CSharp.csproj file in the project folder and... Read more

0
votes
Fixed

Dropdowns get cut off or don't open at all when used inside a RectMask2D

UI

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Apr 08, 2016

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Version/s: 5.3.4p2

How to reproduce: 1. open the attached project 2. Open and run main scene 3. Check the Dropdown on the left that's being used inside... Read more

0
votes
Fixed

Crashes Editor or standalone while DX11 unloads Resouces when AMD's Rapt...

DirectX

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Apr 08, 2016

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Version/s: 5.4.0b14

Steps to reproduce Editor crash: 1. Download and open project 2. Open Player settings 3. Change graphics API from DirectX11 to Direc... Read more

1
votes
Fixed

[Deffered] Camera with Clear Flags set to "Don't Clear" glitches

Camera

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Apr 08, 2016

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Version/s: 5.4.0b14

Reproduction steps: 1. Open the attached project 2. Open scene "Scene" 3. Select "Main Camera" GameObject in the Hierarchy 4. Notice... Read more

0
votes
Fixed

[iOS][GLES2] Changing screen resolution to non-native resolution at runt...

Mobile Rendering

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Apr 08, 2016

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Version/s: 5.4.0b14

Steps to reproduce: 1. Open attached project 2. Build for iOS with OpenGLES2 graphics API (should be set by default) 3. Build the g... Read more

0
votes
Fixed

[WSA] on Universal 10 Screen.orientation returns "Autorotation" instead ...

Windows Store Apps

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Apr 08, 2016

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Version/s: 5.3.4f1

Screen.orientation returns "Autorotation" instead of the actual orientation when running a UWP app on Windows 10. Once the Surface d... Read more

0
votes
By Design

DestroyImmediate doesn't mark scene as dirty

Assets Management

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Apr 08, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1. Open attached project 2. Open scene "Scenes/TransparencyBugScene" 3. In top menu, open "Ninjetc Tools > Pixe... Read more

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