Search Issue Tracker
[Vulkan] Artifacts appear in the Player when using Screen Space shadows ...
Reproduction steps:1. Open the attached “IN-113563” project2. Build and Run the Android Player3. Observe the Android Player Expected... Read more
Errors OnGUIDepth changed & GUIUtility:ProcessEvent when opening Texture...
Steps to reproduce: Open any Project Select any Texture in the Project Browser Click the "Open" button at the top right corner of th... Read more
Assertion error "(dx - width < padding) || (dy - height < padding)" when...
Steps to reproduce:1. Open the “IN-114248” project2. Select the “TestSprite” Sprite Atlas in the “Assets/Sprites/avatar.atlas.defaul... Read more
The cursor moves into wrong place when renaming folder/asset
Steps to reproduce: Create new 3D URP project Go to Project Browser, then RightMouseClick->Create->Folder Rename the folder to... Read more
“Releasing render texture that is set as Camera.targetTexture!” Error th...
Steps to reproduce:1. Create new Unity project using empty HDRP Template2. Open Graphics Compositor window (Window > Rendering &g... Read more
"GardenDraft_LightingSettings" Asset is included in the URP Sample Template
How to reproduce:1. Create a new 3D URP Sample project2. In the Project window, go to Assets -> Scenes -> Garden -> Setting... Read more
Adaptive Probe Volume “No Adaptive Probe Volume in Scene” warning is sho...
Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new "Adaptive Probe Volume" GameObject (Game... Read more
“NullReferenceException” thrown in Console when changing Profile field t...
Steps to reproduce:1. Create new project using empty HDRP Template2. Create new Scene in Project window3. Open newly created Scene4.... Read more
GameObject cannot be resized with Scale Tool when axis scale is 0
Steps to reproduce:1. Create a project2. Create a Cube GameObject (GameObject > 3D Object > Cube)3. Set one of the axis Scale ... Read more
Informational text does not wrap and does not fit when the Viewer Window...
Steps to reproduce: Open any Project with Lighting Baked in a Scene and open that Scene Select any Game Object with a Mesh Rendered ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS