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0
votes
Fixed

Editor doesn't clamp time scale at 0

Scripting

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Apr 30, 2016

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Version/s: 5.3.4p5

Steps to reproduce: 1. Open attached project 2. Open "Edit > Project Settings > Time" 3. Set Time Scale to -10 - Time Scale is succ... Read more

0
votes
Not Reproducible

Built lighting is lost when scene changes in both editor and game mode

Progressive Lightmapper

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Apr 30, 2016

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Version/s: 5.4.0b16

There are two scenarios you can follow: a) 1. Open "game" scene in "game" folder 2. Bake lighting for this scene 3. Go to any ... Read more

0
votes
By Design

CanvasRenderer properties are reset on disable

UI

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Apr 30, 2016

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Version/s: 5.4.0b16

Steps to reproduce: 1. Open attached project 2. Open scene "main" 3. Run scene 4. Notice that after few frames, image is half visib... Read more

0
votes
Not Reproducible

[Editor] GUI Window error with ColorPicker open

Editor - Other

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Apr 29, 2016

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Version/s: 5.4.0b17

How to reproduce: 1. Create a new empty project 2. In the Hierarcy window click on MainCamera 3. In the inspector, select the color ... Read more

3
votes
Duplicate

[WebGL][Firefox] Black spots in the main camera

WebGL

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Apr 29, 2016

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Version/s: 5.4.0b14

Reproduction steps: 1. Download "Highlighting system" asset form the asset store. 2. Build and run the first scene. 3. Notice the bl... Read more

2
votes
Won't Fix

[WindSettingsForGrass] TerrainData scripting API names do not match name...

Terrain

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Apr 29, 2016

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Version/s: 5.3.1p3

Wind Settings for Grass in TerrainData scripting API have different properties names than in editor wavingGrassAmount will affect B... Read more

0
votes
Fixed

Scene extension check in build settings is case sensitive and as a resul...

Deployment Management

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Apr 29, 2016

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Version/s: 5.3.4p5

Steps to reproduce: 1. Open attached project 2. Open Build Settings 3. Drag scene "test" to "Scenes in Build" list -Scene isn't add... Read more

0
votes
Won't Fix

Particles that spawn inside collider are forced out of it

Shuriken

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Apr 29, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1. Open attached project "792953.zip" 2. Open scene "test_particles_unity_beta_02" 3. Run it and notice that it... Read more

12
votes
Fixed

[Build][DontDestroyOnLoad] Object is destroyed if scene is changed while...

Scene Management

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Apr 29, 2016

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Version/s: 5.3.4p5

Steps to reproduce: 1. Open attached project 2. Build and run project 3. Notice that when game reaches its final stage there's no "... Read more

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