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0
votes
Fixed

[WSA][UWP]Plugins marked compatible with .NET scripting backend, partici...

Windows Store Apps

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Jul 01, 2016

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Version/s: 5.3.5p5

The real bug here is Assets\CryptAES\Universal\CryptAES.dll is marked as compatible with .Dot Net backend. But even though we're bui... Read more

0
votes
Fixed

[iOS] System prompt for Media Library Usage access is shown when playing...

iOS

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Jul 01, 2016

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Version/s: 5.2.2p4

Steps to reproduce: 1. Open attached project2. Build for iOS3. Build to device with iOS 10> The game will try to play a video tha... Read more

0
votes
Won't Fix

Editor freeze on Cleanup mono while closing

Scripting

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Jul 01, 2016

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Version/s: 5.4.0b24

How to reproduce: 1. Open the attached project and "Level" scene in it.2. Try exit Editor and notice Unity is completely frozen. Exp... Read more

0
votes
Fixed

[Networking] Enabling "reliable fragmented" for channel 0 causes clients...

Networking

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Jul 01, 2016

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Version/s: 5.4.0b24

Reproduction steps:-----------------------------1) Open user's project "MultiPlayerTest"2) Build scene "Scene" for standalone3) Run ... Read more

0
votes
Won't Fix

Font accent exedes the text box limits

UI

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Jul 01, 2016

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Version/s: 5.4.0b24

Steps to reproduce : - create a new project- import the font attached- create a new text box and add the attached font- type somethi... Read more

0
votes
Fixed

Virtual reality mode cannot be turned on for Android platform w/ VR Samp...

VR

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Jul 01, 2016

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Version/s: 5.4.0b23

Steps to reproduce:1. Create new project2. Import "VR Samples" from Asset Store3. Switch platform to Android4. Turn on VR mode in Pl... Read more

0
votes
Won't Fix

Unity chashed on opening project

Editor - Other

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Jul 01, 2016

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Version/s: 5.5.0a2

Issue happens not each time on opening this project.No clear way to repro. Read more

0
votes
Postponed

[iOS][Android] CultureInfo.CurrentCulture.NumberFormat is incorrect

Mono

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Jul 01, 2016

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Version/s: 5.3.5p6

Reproduction steps:1. Open "Test045" project2. Build to iOS device3. Set device language to English4. In app click UI Button5. Notic... Read more

0
votes
By Design

[DynamicBatching] Particle systems are shown as batched in the frame deb...

Shuriken

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Jul 01, 2016

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Version/s: 5.3.5f1

Steps to reproduce: 1. Open attached project (particles_batch.zip)2. Open 'Profiler' and focus 'Rendering' tab3. Open and play 'part... Read more

11
votes
Fixed

Static batching less than the mesh vertices limit

Graphics - General

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Jul 01, 2016

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Version/s: 5.3.4f1

Steps to reproduce:1. open users attached project2. play scene 'StaticBatchNotFullyBatch'3. enable frame debugger4. check vertices o... Read more

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