Search Issue Tracker
Not Reproducible
Votes
0
Found in
5.0.0b21
Issue ID
668568
Regression
No
Instantiating objects that have constructor with "GameObject.GetComponent()" method in play mode, causes crash
In play mode, instantiating game objects that have Custom class (inherits monobehaviour) and constructor with "GameObject.GetComponent()" method, causes crash. Also, if that game object is prefab, it also corrupts it.
1. Open project "Construct Crash" (attached by Lukas).
2. Open scene "Test".
3. Play scene.
4. Crash.
Reproduced: 5.0.0b22, 5.0.0b21, 5.0.0b14
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text cursor remains visible when hovering over Command Line Arguments scrollbar in Unity Hub
- UI Builder’s "Background" icons for Repeat Y/X, Position X/Y and Slice Type are low quality and blurry in the Inspector window
- “X” button in Editor version search filter is difficult to see when Unity Hub theme is set to Dark
- [Android] The y-value of Input.mouseScrollDelta is positive when scrolling in both directions in the Player
- Crash on TexturesD3D11Base::SetTexture when using DirectX11
Add comment