Search Issue Tracker

0
votes
Duplicate

Multiple scenes stay loaded if the editor is closed while in play mode

Scene/Game View

-

Jun 24, 2016

-

Version/s: 5.3.3p3

How to reproduce:1. Open the attached project2. Open and play sceneA3. It will load additively sceneB4. Close the editor while in pl... Read more

0
votes
Fixed

Loading asset bundles asynchronously causes errors

Asset Loading

-

Jun 24, 2016

-

Version/s: 5.3.5p4

How to reproduce:1. Open the attached project2. Open scene1 scene3. Edit BundleTestEditor script line 26 so it would Build asset bun... Read more

0
votes
By Design

When use Point Light and duplicate object at the same position - it beco...

Graphics - General

-

Jun 24, 2016

-

Version/s: 5.5.0a2

- please see attached video (PointLightBug.swf)it happens on 5.4.0b23 and 5.5.0a2 in both Scene view and Game view Steps to reproduc... Read more

3
votes
Fixed

Light Baking displays issues when used with a Cache Server

-

Jun 24, 2016

-

Version/s: 5.4.0b21

Lighting that has been manually baked displays visual errors after switching platforms whilst using a Cache Server. Reproduction Ste... Read more

0
votes
Won't Fix

Background for the UI sample scenes doens't cover the Game View in Defau...

UI

-

Jun 24, 2016

-

Version/s: 5.4.0b22

Steps to reproduce : - import the UI sample scenes- open the Controls scene- press play and notice the background doesn't cover the ... Read more

0
votes
Not Reproducible

Graphical artifacts in the Render Texture scene

UI

-

Jun 24, 2016

-

Version/s: 5.5.0a1

Steps to reproduce : - import the UI sample scenes- play the Render Texture scene an notice the graphical artifacts Note :Also repro... Read more

0
votes
Won't Fix

Screenshot resolution wrong with large game view on OSX

MacOS

-

Jun 24, 2016

-

Version/s: 5.4.0b22

Steps to reproduce:1. Open attached project "screenshot.zip"2. Open "test" scene3. Set Game resolution to "5120x2880" ("res1.png" at... Read more

0
votes
Postponed

GameView error message when using high resolution (>4096x4096)

Scene/Game View

-

Jun 24, 2016

-

Version/s: 5.4.0b22

Error message when exceeding maximum resolution should include that OpenGL ES 2 simulation is the cause (using no emulation shows no... Read more

11
votes
Fixed

[OSX] Calling Application.CaptureScreenshot throws "An active RenderTarg...

Camera

-

Jun 24, 2016

-

Version/s: 5.4.0b22

1.Open user selected project2.Play scene3.Press space to capture a screenshot Notice error mesage in console appearing GfxFramebuffe... Read more

0
votes
Fixed

GL.LoadPixelMatrix is broken (VR matrix changes in 5.4, regression)

Graphics - General

-

Jun 24, 2016

-

Version/s: 5.4.0b22

This is causing various drawing bugs in the player and editor. Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.