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Can't install targetsupport on MacOS
-e: see title, the installer fails with an unspecific error--works in 21.2a17, fails in 21.2a18--only tested with x64 installers (th... Read more
Meshes are not drawn by Graphics.DrawMeshInstancedIndirect after refocus...
How to reproduce:1. Open the suer's attached project and PouchRenderTest scene (search for the scene in the Project search box)2. En... Read more
IBP WebGL: building a project on a different partition compared to edito...
-repro: see title--only test on Windows so far--works for Windows Standalone IL2CPP builds -repro:--create a new project on a partit... Read more
Photo Capture callbacks are lost when Unity pauses during photo capture
If unity is paused during a photo capture, script callbacks may be lost and never called even after Unity resumes.To reproduce, use ... Read more
Editor freezes when closing the Preset window on Terrain data
How to reproduce:1. Open a new project2. Create a new Terrain GameObject in the Hierarchy window (Right-click -> 3D Object -> ... Read more
Incorrect "Main Thread" marker time reported to ProfilerRecorder whilst ...
How to reproduce:1. Open attached project "New Unity Project.zip"2. Open "SampleScene" scene3. Open Profiler window & disable Pr... Read more
IL2CPP Build fails when a script contains a Nullable Struct that is pass...
How to reproduce:1. Open attached project "UpgradeTest.zip"2. Open Build Settings window3. Include "SampleScene" to Scene in Build4.... Read more
Class get stripped when using Preserve attribute with Mono backend
How to reproduce:1. Open the attached "xmlDeserializationTest.zip" project2. Check if scripting backend is set to "Mono", and Manage... Read more
Using a compiled C# DLL in a Unity project throws a build error
How to reproduce:1. Open the attached "Repro.zip" project2. Build "test" scene to Standalone Expected result: Build succeeds when us... Read more
[2D][Tilemap] TileBase.StartUp not being called when a different Tile wi...
[2D][Tilemap] TileBase.StartUp not being called when a different Tile with the same instantiated GameObject is set Repro steps:1. Op... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default