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HTML Drag and Drop API stops working when Cursor.lockState changes on Fi...
How to reproduce:1. Open the project “IN-109258_DragAndDrop”2. File → Build and Run3. Open the localhost link to the built project o... Read more
Unnecessary Material Instantiation happens when UI state or layout chang...
How to reproduce:1. Open the attached “IN-109190” project2. Open the “UISampleScene”3. Open the Profiler (Window > Analysis > ... Read more
Waves and foam lose intensity when the player crosses the boundary defin...
How to reproduce:1. Open the attached “IN-104327” project2. Open the “OutdoorsScene”3. Dock the Scene View and Game View next to eac... Read more
Shader Graph Asset can be assigned to Material field in URP Renderer Fea...
Steps to reproduce:1. Create new Unity project2. Create URP Renderer Feature Script (Right-click in Project window > Create > ... Read more
No by-default selected package information is shown in the Inspector unl...
How to reproduce:1. Create a new Unity project2. Open the Package Manager (Window -> Package Management -> Package Manager)3. ... Read more
Generate Lighting fails with an error when using Snapdragon X Elite CPU ...
How to reproduce:1. Create an empty 3D project2. Add any 3D object to the Hierarchy3. Ensure the object has a Static Lit material at... Read more
“HDR” label in Color Field is not centred in Shade Graph Inspector > Nod...
Steps to reproduce:1. Create new Unity project2. Create Shader Graph Asset3. Open Shader Graph Asset4. In Blackboard create Color pr... Read more
Typed text in “Create Node” window search field looks blurry and throws ...
Steps to reproduce:1. Create new Unity project2. Create Shader Graph Asset3. Open Shader Graph Asset4. Press Space5. When Node searc... Read more
[XR] Input is not recognized with multiple Meta Profiles After Device St...
Steps to reproduce:1. Open the attached project "XRInputTest.zip"2. Switch to Android3. Open "Assets/SampleScene.unity"4. Make sure ... Read more
Play Mode is stuttering, and spikes are present in the Profiler when usi...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Starter Assets/Sample/ThirdPersonController/Playgrou... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS