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[iOS] UnityWebRequest.Post calls fail on iOS
Steps to reproduce:1) Open the latest attached project.2) Open 'test' scene, build and deploy to a device.3) Press the 'Send GET Req... Read more
NullReferenceException when using GrammerRecognizer (Unity 5.4)
Steps to reproduce:1. Download and open attached project.2. Attach script named "GrammerErrorTest" to the main camera.3. Make sure t... Read more
Lines connecting to a motion in Blend Tree are intrerupted
Steps to reproduce : - create a new Animation Controller- add a new Blend Tree- assign a few motions and notice the connecting lines... Read more
[Multidisplay UI] "Display.RelativeMouseAt" z axis only shows value of 0.
Steps to reproduce:1. Open my attached project.2. Open "test" scene.3. Build project in windows platform.4. Move your cursor between... Read more
Flipped camera target inconsistencies with CommandBuffer in Forward rend...
How to reproduce: 1. Open the attached project and "Test" scene in it.2. Play the scene and select the "Main Camera" in project hier... Read more
[iOS] Custom UI Text box corruption with IL2cpp
Steps to reproduce:1) Open the attached project.2) Set the scripting backend to IL2cpp in Player Settings.3) Build and run on an iOS... Read more
Drag-and-dropping images into Scene View does not support multi-selection
repro:- select 2 assets in a folder- drag them to scene view- result: only one gets imported Read more
[TerrainTexturing] Changes in terrain texture layers are not reflected o...
Steps to repro: 1. Open Unity;2. Create new project;3. Extract attached 'terrainTextureBug' package;4. Open 'test' scene; 5. Notice ... Read more
[SinglePassStereo] Game view when using Split Stereo View looks differen...
It should look the same as double pass mode. Read more
Animation view rotation keyframes changes values after moving time line.
Steps to reproduce (or just watch mp4):1. Open my attached project.3. Open "rotation_attempt" scene.4. Press hand object in hierarch... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor