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Running the Corridor Standalone with Unity 5.5 and Metal API gives very ...
Running the Corridor Standalone with Unity 5.5 and Metal API gives very dark visuals. 1. What happened Imported the Corridor Demo to... Read more
[OSX][Metal][AMD] Unity splash logo is displayed not in center position ...
To reproduce: 1. Create an empty project (Or open the attached one);2. Switch graphics API to Metal in the Player Settings;3. Build ... Read more
UnityWebRequest.Send() throws "java.io.IOException" on Android 4.3 and e...
Reproduction steps:1) Open "Notifications Client" project2) Go to "Test" scene3) Build and run project on Android (4.3 or earlier) d... Read more
Adding or removing label breaks the Asset Selector.
Reproduction steps:1. Open the repro scene.2. Select the "dummy" object from hierarchy window.3. From the inspector click on the sma... Read more
[iOS][Android] Point light lights scene incorrectly in Survival Shooter
Steps to reproduce:1) Open the attached project (or import Survival Shooter from the Asset Store to a blank project).2) Build and de... Read more
[API Update] Script updater fails when project has assembly references i...
Steps to reproduce the issue:1. Open attached project.2. "API Update Required" window appears. Click "I Made a Backup. Go Ahead!"3. ... Read more
Editor Window goes blank ArgumentOutOfRangeException
Steps to reproduce:1. Open users attached project with Unity 5.4.0b24.2. Select "Preview" tab in editor.2. Close "Preview" tab in ed... Read more
Using BuildPipeline.BuildAssetBundle to build animation bundle has wrong...
How to reproduce:1. Open the attached project2. Use 'Resource Generator->Animation->Basic' to build AssetBundle for fbx files ... Read more
Starting rotation position changed to random values after editing rotati...
How to reproduce: 1. Open Unity and create a new project.2. In the scene view create a new Cube GameObject.3. In the Inspector windo... Read more
[Linux Editor] Project crashes if the scene is played with 'Maximize on ...
Steps to reproduce:1) Open the attached project.2) Open scene 'blopp'.3) In the Game window, check 'Maximize on play'.4) Enter play ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject