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0
votes
Fixed

[wp8] Wack fails with FormatMessageA is not allowed in assembly UnityPla...

WP8

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Nov 27, 2014

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Version/s: 5.0.0b14

Submitting a WP8 app to the Win Store will fail with "FormatMessageA is not allowed in assembly UnityPlayer.dll" The same error is ... Read more

0
votes
Fixed

[Sprite Editor] Sprite is trimmed when Shift + T is pressed while enteri...

2D

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Nov 27, 2014

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Version/s: 4.6.0f1

To reproduce: 1. Open attached project 2. Select any sprite with multiple sprite mode 3. Open sprite editor 4. Select sprite 5. C... Read more

0
votes
Fixed

The download assistant thinks 2TB+ free space is not enough for installing

Installer

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Nov 27, 2014

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Version/s: 5.0.0b14

The new download assistant doesn't work if you offer 2TB+ free space, thinking that there is not enough space Read more

0
votes
Fixed

FirstPersonController movement doesn't work, script throws not valid loc...

Standard Assets

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Nov 27, 2014

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Version/s: 5.0.0b14

1. Create any project 2. Add Standard Assets Utility, Characters 3. Add prefab FPSController 4. Play the scene 5. You are going to g... Read more

0
votes
Fixed

[EditorApplication]EditorApplication.playmodeStateChanged raised with no...

Editor - Other

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Nov 26, 2014

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Version/s: 4.6.0f3

To reproduce this issue: 1. Open the attached project 2. Add 'Test' script on the 'MainCamera' 3. 'Test' script logs in the console... Read more

0
votes
Fixed

Ambient is too bright when opening a scene for the first time on standalone

Shaders

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Nov 26, 2014

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Version/s: 5.0.0b14

Steps to repro: 1. Open the attached project (NewTest.zip) 2. Bake the lightmap (do not change settings) 3. Build it (tested on wind... Read more

0
votes
Fixed

[Installer] The documentation is always installed

Installer

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Nov 26, 2014

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Version/s: 5.0.0b14

Separating the documentation as a component would allow users not to install it Read more

0
votes
Fixed

[Installer]Clicking the title of each component toggles it

Installer

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Nov 26, 2014

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Version/s: 5.0.0b14

The download assistant toggles each component when you click it's name. Instead, the component should only be toggled by the checkbox. Read more

0
votes
Fixed

[Mecanim] Interruption Source does not respect "atomic" setting when upg...

Asset Import

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Nov 26, 2014

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Version/s: 5.0.0b13

Steps to reproduce: 1. Create a new animation controller in 4.x 2. Create a transition and set the 'atomic' property to false 3. Im... Read more

1
votes
Fixed

[UI] "OnPointerEnter" event fires extra times when right clicking or mid...

UI

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Nov 26, 2014

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Version/s: 4.6.0f3

To reproduce this issue: 1. Open the attached project 2. Open 'Scene' 3. It has a button and a script which calls 'OnPointerEnter' ... Read more

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