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[Auto] After loading a scene from script, ambient probe is set to zero
Steps to reproduce: 1. Open the attached project 2. Open scene "Main" 3. Play 4. Press Space bar (reloads the scene through the scr... Read more
[AssetBundles] Playback freezes after saving a Prefab and Building Asset...
Steps to reproduce: 1. Open the attached project 2. Open the available scene 3. Click the steps in the upper menu bar 'Asset Bundle ... Read more
There is no support for layers or partial animations in the PlayableAPI
Steps to reproduce: 1. Open attached project's scene "default". 2. Enter play mode. 3. Right dwarf's legs are twisted Reproduced o... Read more
Texture2D.SetPixels crashes Unity if texture's height is set to 0
Steps to reproduce: 1. Open attached project's scene "MusicLensHL" (Assets/Scenes) 2. Play the scene. 3. Unity crashes. (most of the... Read more
[Crash] crash when reinstalling gfx driver
1) Open the editor 2) Roll back Nvidia driver. http://www.nvidia.com/object/driver_rollback.html 3) Observe the editor crash 4) Open... Read more
Edit Key options no longer tab between options
No longer able to tab between Edit Key options repro: -create a GO with clip and a few keys -select a key in the Animation window, ... Read more
Animator resets when animation events are added through clip.AddEvent
Animator resets when animation events are added through clip.AddEvent() Run attached project step by step. After update 10, events ... Read more
Lighmap baking process errors when adding Light Probe Group component to...
In a new project, create an empty game object and add a Light Probe Group Component to it. The following errors show up in the Conso... Read more
[DX] Exclusive Fullscreen mode only works with primary display.
1) Open attached project. 2) Build for windows standalone and include the Test scene. 3) Run player and select a monitor other than ... Read more
[Multi-Display] Changing primary monitor still opens scene in first monitor
Steps to reproduce: 1. Download and open project 2. Open scene "main" 3. Build for windows platform and play 4. Change display to se... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Asset creation in the Project Browser is not always undone/inconsistent when the undo shortcut is pressed right after creating an asset
- JobTempAlloc memory leak warning is thrown when the Player is shut down
- Graphics State Collection warm-up does not work when using with Addressables Shaders
- "Baked Shadow Radius" field is visible but inactive when when the Shadow Type is set to "Hard Shadows" under the Light Component
- Crash on OnDemandScheduler::HandleImportWorkerLogs when performing various Unity operations